Hand crafting stuff costs health. Keep some fish handy, and research Automation ASAP.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This is a collection of Mods that I usually use to play in every Modpack.
Collections of mods with tweaks to make them work together.
Hi, acclaimed director and producer Michael Bay here. I love this game. The camera-work is superb, and the acting from the protagonist is better than I've ever gotten out of my actors. But there's one thing missing and I just had to add it to take this game from an indie production to a Hollywood blockbuster. EXPLOSIONS BABY! With the help of this mod, when anything in the game gets destroyed, it now leaves this world with a random, earth shattering explosion - Just like real life! Chests? Inserters? Trees? Anything from other mods? KABOOM!!
Small changes concerning balance, gameplay, or graphics.
Use explosives in your miners to mine ore faster! Adds explosive-fueled miner.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This is a small mod that adds electric cars and tanks (thats needs batteries) and a charging station. Vanilla and Bob's batteries have now a fuel value, if these are depleted you can recharge them at a charging station.
Mods introducing new content into the game.
You can transform your express belts in other colors to organize and put some color in your factory. You can return them to original color too. They are the same as the Express Belts
Small changes concerning balance, gameplay, or graphics.
Just some things from No Mans Sky that you can do parallel to your factory to generate more science packs. Start doing the carbon from the trees. Then use a assembling machine to produce ammonia mixing carbon with water. From it you can do all the products and farming the plants gives you resources forever.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
All chests are twice bigger (slots amount is four times bigger), thanks PyroFire for idea
Mods introducing new content into the game.
You've crash landed on a hostile alien planet, you're hurt and have nothing but the remains of your crashed ship. Your mission now is to salvage what you can from your ship, and survive long enough to launch a rocket to let home know exactly where you are. Good Luck.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Everyone's favorite item 'Pipe to ground' has had it's recipe nerfed, it now costs 1000 space science packs
Loads fuel into burner generators in equipment grids from attached storage
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.