This mod adds in a planet Nekohaven. A lush planet with hidden dangers.
Mods introducing new content into the game.
Adds the planet Hexalith, a T3 planet designed to be used in non-Nauvis starts or post-game fun where you squish a lot of bugs.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tchekor is a Fulgora & Vulcanus replacement to be used as part of the Solar System++ and Journey projects. It uniquely blends mechanics from both planet production mechanisms together on a tight space.
Mods introducing new content into the game.
Gerkizia is a primitive archipelago planet that you start on that offers no reward; technology, or unique resource.
Mods introducing new content into the game.
Froodara is a primordial planet that you start on that offers no reward; technology, or unique resource.
Mods introducing new content into the game.
Akularis is a primitive mountain planet that you start on that offers no reward; technology or unique resource. Mine rocks to unveil ore viens; as none are accessible from the surface.
Mods introducing new content into the game.
Quadromire is a primitive marsh planet (Gleba world-gen) that has Nauvis resources.
Mods introducing new content into the game.
Vicrox is a Fulgora & Nauvis replacement to be used as part of the Solar System++ and Journey projects. It uniquely blends mechanics from both planet production mechanisms together on tight Fulgoran style islands.
Mods introducing new content into the game.
Mickora is a primitive shadow planet that you start on that offers no reward; technology, or unique resource. No solar power, more bitteres, resources similar to railworld.
Mods introducing new content into the game.
Ithurice is a Fulgora & Aquilo replacement to be used as part of the Solar System++ project. It uniquely blends mechanics from both planet production mechanisms (Scrap and Cryogenics) together on Aquilo ocean type world.
Mods introducing new content into the game.
Zzhora is a Gleba & Vulcanus replacement to be used as part of the Solar System++ and Journey projects. It uniquely blends mechanics from both planet production mechanisms together using agriculture to produce the planet's calcite and carbon.
Mods introducing new content into the game.
Solar System++ generates a random solar system that provides a means to reach solar system edge
Large total conversion mods.