Planet Hexalith


Adds the planet Hexalith, a T3 planet designed to be used in non-Nauvis starts or post-game fun where you squish a lot of bugs.

Content
21 hours ago
2.0 - 2.1
6.70K
Environment
Owner:
rjdunlap
Source:
https://github.com/rjdunlap/planet-hexalith
Homepage:
N/A
License:
MIT
Created:
1 year, 10 months ago
Latest Version:
0.3.1 (21 hours ago)
Factorio version:
2.0 - 2.1
Downloaded by:
6.70K users

The planet's crust is rich with uranium deposits, glowing faintly beneath its cracked surface, but the abundance of radiation has twisted the ecosystem into a hostile nightmare. Native predators stalk the land, their mutated forms adapted to thrive in the deadly environment.

T3 Bitter homeworld | Nauvis & Gleba worldgen | Uranium & scrap

Gimmicks:
- Tons of bitters
- Evolution at max at start
- New: Hexalith scrap generates on the planet and can be recycled (recipe unlocked by the planet discovery technology) into bulk materials, so you do not have to import everything.

Compatibility

  • Adds a new planet. It does not replace any vanilla planet or other planet mod.
  • Requires Space Age and PlanetsLib. Updated for Factorio 2.1.
  • Any Planet Start is optional. Hexalith is a post-game planet and is never offered as a starting planet.
  • Part of the Solar System++ family of planet mods; it also works completely on its own.