[Alpha] Solar System++


Solar System++ generates a random solar system that provides a means to reach solar system edge

Overhaul
2 months ago
2.0
1.16K
Environment
Owner:
rjdunlap
Source:
https://github.com/rjdunlap/solarsyst...
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
0.0.4 (2 months ago)
Factorio version:
2.0
Downloaded by:
1.16K users

Builds a random solar system with a random start using various planet mods.

Because of the way that Factorio requires to be deterministic, you'll need to set the seed in the settings to generate a new solar system.

T0 planets will be used if a T3 planet is used for Nauvis and will always be selected as the starting planet if they exist. Otherwise a random planet will be used to start. (not all have been tested, but should work as valid starts)

Random system will generate a system using math.random; with it off it'll build the system based on the digits indexed based on the system below.

tZeroOptions = { 'akularis', 'gerkizia'}
nauvisOptions = { 'nauvis', 'mickora', 'hexalith', 'quadromire', 'vicrox'}
vulcanusOptions = { 'vulcanus', 'froodara', 'tchekor', 'zzhora' }
glebaOptions = { 'gleba', 'nekohaven', 'tapatrion', 'zzhora' }
fulgoraOptions = { 'fulgora', 'nekohaven', 'tchekor', 'ithurice', 'vicrox'}
aqulioOptions = { 'aquilo', 'tapatrion', 'ithurice'}
t3Options = {'hexalith'}

Additional planets and inclusion with extra content planets will be added soon!