For PwerPoles haters!!! Large Power Pole that spans over 64x64, With Cheap recipe.
Mods introducing new content into the game.
Manufacture the titular items for self-defense, recreational or money-making purposes. Trade manufactured weapons and items for resources. Compatible with Bob's ores and metals.
Mods introducing new content into the game.
This is a futureproof todolist modification. It features multiple levels of subtasks, map location per task, reference panels and more! It has 100% force support!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a mod that combines all the Pyanodons Settings mods. These mods allow you to change the speed of assembly machines in Full PY. New mods will be added gradually.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a combinator that reads logistic network contents and robot statistics, so you don't have to use a large roboport.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Does some stuff to make my mods run properly. Does basically nothing on it's own.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adds a dog to Factorio. Currently he runs around, barks, attacks enemies, and has a small inventory. Planning to make him do basic construction / resupply tasks. The goal is to make him speed up the early game and ease early game annoyances. Also planning to make him upgradable by giving him his own power vest, so he can be helpful in the later game.
Small changes concerning balance, gameplay, or graphics.
Changes 'On Character Death' to either drop or destroy Inventory, Weapons, and Armor.
Small changes concerning balance, gameplay, or graphics.
Adds small always-on smart lamp posts with built-in color selection on click. They have customizable light/glow parameters, and can optionally use some extra colors.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hazard lights, reimagined using entity based technology. Based on Hazard lights by SpaceCat-Chan.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
adds bigger islands that spawn in the ocean. Requires the Island map preset!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Compatibility fixes/changes for Industrial Revolution 2 for Krastorio 2 Modules, Infinite Tech, Schall Auto Linked Chest, Nuclear Fuel, and other mods, plus some toggle-able tweaks for K2 as well.
Small changes concerning balance, gameplay, or graphics.
Test mod for testing GitHub workflows and mod portal publishing. Don't download, this does nothing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Several minor military balancing changes. (turrets, tanks, shotgun, landmines, research, damage, cost, ...)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.