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Factorio meme mod that simply replaces the sound of pumpjacks with the “canonical” US anthem with accompanying sounds
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
You missed the oil processing while working in Gleba? Now your wish granted, but is it a gift or curse?
Large total conversion mods.
This mod adds the Doc's Delorean and if my calculations are correct, when this baby hits 88 miles per hour... you're gonna see some serious fire The Delorean has a equipment grid with optional size, HP is optional as well as the fire duration Pressing CTRL + SHIFT + F will toggle the Delorean's fire.
Mods introducing new content into the game.
Fügt HandOfBloods patentiertes Malzbier in Factorio hinzu, welches dank seiner Rezeptur alle Wunden heilt!
Mods introducing new content into the game.
Adds sludge liquid, enhanced scrape, icy tarballs, and modifies Fulgora ocean and recycling mechanics
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Do you want a new challenge? Try out this mod. It overhauls the normal ore spawn of the game and puts ore everywhere. Be careful though, you can only place miners onto the ore!
Mods introducing new content into the game.
Scan new constructions within and around a logistics network to assist in automated delivery of construction materials. Proficiency in the use of combinators for mixed shipments is recommended. Or a good set of blueprints.
Mods introducing new content into the game.
Choose which planets will spawn ruins. By default only Nauvis, Gleba and Aquilo. Requires Abandoned Ruins - Updated (core)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This Mod allows you to export your current quickbar and import it in a different save.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Better quality module, module1 >> 5%, module2 >> 10%, module3 >> 20%.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds the 3 tracks from the Funker S Thompson Bandcamp page as in-game music. These tracks were used as background music during the 2016-2017 Yogscast Factorio livestreams, as they were created by the employee who managed the stream. For me, I've watched those streams so many times that it just doesn't feel like Factorio without these tracks, or the Knights of Neon tracks those streams also used.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Biolabs can only be crafted/placed on Gleba, now also require pentapod eggs to craft, require eggs to run and produce spores.
Mods introducing new content into the game.
Blame wube, they let people use uint32 as a real value
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
i wanted to be able to accurately plan builds in YAFC, but it dosen't natively support surface effects. this mod makes Subsurface surface effects into modules
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.