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Small changes concerning balance, gameplay, or graphics.
Re-themes artillery as Holiday Gift Delivery, and it's packed with holiday cheer to share with all your biter friends
Small changes concerning balance, gameplay, or graphics.
Makes inserters consistently place clockwise on belts, such that the placement depends on the inserter orientation rather than the belt direction.
Small changes concerning balance, gameplay, or graphics.
Yet another science conversion mod, focuses on enabling you to do early stress-testing of in-progress megabases
Small changes concerning balance, gameplay, or graphics.
A mod that improves the merging of entities in the deconstruction planner, and adds more slots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Schall's machines support Bob's crafting recipe categories.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
adds up to 5 new quality tiers, attempting to continue the power progression of base quality levels largely customizable i attempted to balance this, but balance is hard; large upgrade costs mean painfully slow production and the power necessary to make upgrades not painful makes higher qualitys overpowered
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A simple mod that allows you to specify defaults for placed train stops. Currently, this just means the train limits.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Cliff explosives are a little more violent, as befitting their nature as... explosives.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
# Team Setup UI ## Team Admin-Tool for Factorio 2.0+. Opens an UI via /team-ui. Allows Managing Teams (Forces), Team Relations and Users Lightweight: uses Factorio 2.0+ and base mod.
Small changes concerning balance, gameplay, or graphics.
Add RT2 chrono-sphere, click[H] then left-click to teleport you and your base to an expected position or surface, Lightning Rush!
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod uses the pollution visualization to play the bad apple video on Nauvis.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.