Alternate expandable Crashsite Logistic using smart linked chests. - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest. - highly configurable
Mods introducing new content into the game.
[FIXED 3.0.20] Error on new game load with chests disabled
posted by
xceled
a month ago
|
Bugs |
6
last message by
kuxynator
a month ago
|
DUPLICATE] Factorissimo get_factory_by_entity returns nil
posted by
ykone
a month ago
|
Bugs |
7
last message by
ykone
a month ago
|
[FIXED in 3.0.19) 3.0.18 doesn't load
posted by
Rehash
a month ago
|
Bugs |
3
last message by
ykone
a month ago
|
[TODO] Data for link_id not found
posted by
Aeqs
a month ago
|
Bugs |
4
last message by
Aeqs
a month ago
|
Unrecoverable error on new game
posted by
CaitSith2
a month ago
|
Bugs |
4
last message by
kuxynator
a month ago
|
[TODO] Factorissimo error
posted by
djubre7
2 months ago
|
Bugs |
1
last message by
kuxynator
2 months ago
|
[BUG TODO] Broken color tag in mod settings
posted by
Jiopaba
4 months ago
|
Bugs |
1
last message by
kuxynator
3 months ago
|
[not an error] Purple chests don't work
posted by
JustGoFly
8 months ago
|
Bugs |
7
last message by
JustGoFly
7 months ago
|
[TODO BUG] Desyncs in multiplayer
posted by
JustGoFly
8 months ago
|
Bugs |
4
last message by
JustGoFly
8 months ago
|
[Closed] smart-link-tool shortcut has no translation key, does nothing from shortcut...
posted by
Jiopaba
10 months ago
|
Bugs |
3
last message by
kuxynator
10 months ago
|
Incompatibility with Krastorio 2
posted by
Jiopaba
11 months ago
|
Bugs |
4
last message by
Jiopaba
11 months ago
|
[FIXED in 2.0.14] Not multiplayer safe
posted by
kvaj
1 year, 20 days ago
|
Bugs |
2
last message by
kvaj
1 year, 18 days ago
|
[FIXED in 2.0.14] Non-recoverable error when deleting chest used by personal logistics
posted by
Jiopaba
1 year, 24 days ago
|
Bugs |
3
last message by
Jiopaba
1 year, 19 days ago
|
[FEATURE TODO] Personal Logistics range settings don't seem to do anything.
posted by
Jiopaba
1 year, 24 days ago
|
Bugs |
1
last message by
kuxynator
1 year, 19 days ago
|
[FIXED in 2.0.13] creating blueprints that have only tiles, no entities causes this...
posted by
CaitSith2
1 year, 1 month ago
|
Bugs |
2
last message by
kuxynator
1 year, 1 month ago
|
[FIXED in 2.0.12] Incompatibility with Industrial Revolution 3's steel chest
posted by
Baneslave
1 year, 2 months ago
|
Bugs |
5
last message by
kuxynator
1 year, 2 months ago
|
[NO FIX] Bug with Factorissimo 2 Buildings
posted by
Revgo
1 year, 2 months ago
|
Bugs |
7
last message by
kuxynator
1 year, 2 months ago
|
[FIXED in 2.0.11] smart link tool not operating on 2.0.10
posted by
CaitSith2
1 year, 2 months ago
|
Bugs |
4
last message by
kuxynator
1 year, 2 months ago
|
[FIXED] crash - chest not openable as a result of having died while setting chest...
posted by
CaitSith2
1 year, 2 months ago
|
Bugs |
4
last message by
kuxynator
1 year, 2 months ago
|
[FIXED in CoreLib] crashes on load
posted by
CaitSith2
1 year, 2 months ago
|
Bugs |
4
last message by
kuxynator
1 year, 2 months ago
|
[FIXED]Crash when cutting chest ghost
posted by
Baneslave
1 year, 2 months ago
|
Bugs |
2
last message by
kuxynator
1 year, 2 months ago
|
[TODO] Putting a new chest on an existing channel with an increased limit causes issues
posted by
Jiopaba
1 year, 2 months ago
|
Bugs |
13
last message by
kuxynator
1 year, 2 months ago
|
[FIXED] Crash
posted by
Tierre
1 year, 3 months ago
|
Bugs |
7
last message by
kuxynator
1 year, 3 months ago
|