Kuxynator's Smart Linked Chests


Alternate expandable Crashsite Logistic using smart linked chests. - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest. - highly configurable

Content
4 months ago
1.1
365
Logistics Storage

b [FIXED]Crash when cutting chest ghost

6 months ago

I managed to crash the game with this mod by cutting ghost of smart linked chest. Construction bot was on its way to deliver the chest.

4154.286 Error MainLoop.cpp:1391: Exception at tick 233370: The mod Kuxynator's Smart Linked Chests (2.0.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Kux-SmartLinkedChests::on_player_setup_blueprint (ID 70)
Kux-SmartLinkedChests/modules/LinkIdManager.lua:28: Invalid Argument: unknown name 'entity-ghost'
stack traceback:
[C]: in function 'assert'
Kux-SmartLinkedChests/modules/LinkIdManager.lua:28: in function <Kux-SmartLinkedChests/modules/LinkIdManager.lua:27>
(...tail calls...)
Kux-SmartLinkedChests/modules/LinkIdManager.lua:78: in function 'toKey'
Kux-SmartLinkedChests/modules/LinkIdManager.lua:173: in function <Kux-SmartLinkedChests/modules/LinkIdManager.lua:170>
(...tail calls...)
...SmartLinkedChests__/events/on_player_setup_blueprint.lua:35: in function 'get_tag'
...SmartLinkedChests__/events/on_player_setup_blueprint.lua:99: in function 'fnc'
Kux-CoreLib/lib/EventDistributor.lua:157: in function <Kux-CoreLib/lib/EventDistributor.lua:151>

6 months ago

I also had crash when copying ghost chest's blueprint. Not sure if related:

Error while running event Kux-SmartLinkedChests::on_player_setup_blueprint (ID 70)
Kux-SmartLinkedChests/modules/LinkIdManager.lua:28: Invalid Argument: unknown name 'entity-ghost'
stack traceback:
[C]: in function 'assert'
Kux-SmartLinkedChests/modules/LinkIdManager.lua:28: in function <Kux-SmartLinkedChests/modules/LinkIdManager.lua:27>
(...tail calls...)
Kux-SmartLinkedChests/modules/LinkIdManager.lua:78: in function 'toKey'
Kux-SmartLinkedChests/modules/LinkIdManager.lua:173: in function <Kux-SmartLinkedChests/modules/LinkIdManager.lua:170>
(...tail calls...)
...SmartLinkedChests__/events/on_player_setup_blueprint.lua:35: in function 'get_tag'
...SmartLinkedChests__/events/on_player_setup_blueprint.lua:99: in function 'fnc'
Kux-CoreLib/lib/EventDistributor.lua:157: in function <Kux-CoreLib/lib/EventDistributor.lua:151>

6 months ago

i can reproduce the crash. i will fix this as soon as possible

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