Kuxynator's Smart Linked Chests


Alternate expandable Crashsite Logistic using smart linked chests. v3.3 [BETA] with quality management, more tools, more freedom to adjust the keys - custom mode, clone mode, fill, no-filter-mode, etc - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest.

Content
a month ago
1.1 - 2.0
1.36K
Logistics Storage

Changelog

Version: 3.3.3
  Changes:
    - quality tool/settings now disabled for vanilla
    - quality-normal-filter now default to 'normal' instead of 'any'
    - revert short names usage for discriptor keys
    - quality name is always present in discriptor keys (compatibility for older versions)
  Bugfixes:
    - fix for Selection tool
    - Selection tool and quality in vanilla
    - Blueprints from 1.1 and 2.0 vanilla are now correctly used
  Info:
    - [Breaking Change] Blueprints created with 3.3.0 - 3.3.2 are not compatible with older versions or vanilla versions (fixed in 3.3.3)
    - also if not using quality the quality-normal-filter should be set to 'normal' for better compatibility
Version: 3.3.2
  Bugfixes:
    - Power consumption settings are now used correctly
    - Personal item request now working with quality "any" filter
Version: 3.3.0
  Features:
    - UI extended for quality management,
    - flags to control the behavior (fill, no-filter, custom, clone, occupied)
    - custom signals (input, output, clean)
  Changes:
    - sort algorithm for key changed. => 1. by type (item,signal,flag), 2. by name, 3. by quality
  Bugfixes:
    - Item fallback: "tungsten-plate" --> (Py) "super-steel" --> (Vanilla) "steel-plate"
  Info:
    - Rescan necessary due to change of sorting during key generation (occurs automatically at start).
Version: 3.2.6
  Bugfixes:
    - Fix a crash with blueprint where only tiles are in the blueprint
    - try to fix crash on_player_joined_game
Version: 3.2.5
  Bugfixes:
    - Fix a bug in smart selection tool (filtered chests are no drop target. BUG or undocumented behavior?)
    - Fix: marker for locked slots are used again
    - Fix: slots in new chests a locked by default to prevent insertion of unwanted items
Version: 3.2.4
  Changes:
    - Filter 'any' as default
  Bugfixes:
    - Fix spill items on copy/paste
Version: 3.2.3
  Bugfixes:
    - fix a crash with init_gui
Version: 3.2.1
  Features:
    - add support for Maraxis mod (maraxsis)  (maraxsis-trench)
    - add support for Subsurfaces mod (nauvis_subsurface_1)
    - add outpost for maraxsis
Version: 3.2.0
  Features:
    - add support for filtering qualities
    - add control signals 'no-filter', 'fill', 'custom'
    - add information signals 'input', 'output', 'emoty'
    - add support for 'no-filter' and 'fill' signals in filter-keys
  Bugfixes:
    - fix loose of item quality for copy/paste entity and copy/paste settings
    - fix copy/paste settings did not copy virtual signals
Version: 3.1.3
  Changes:
    - add power consumption settings for universe chest am space platform
Version: 3.1.2
  Bugfixes:
    - Fix a crash when updating a blueprint with a chest in it.
Version: 3.1.1
  Changes:
    - commands simplified. use `/slc help` for more information
  Bugfixes:
    - Reset base version requierement
Version: 3.1.0
  Features:
    - add energy consumption to chests (easy, moderate, hard)
    - new chest graphics
  Bugfixes:
    - restore chest data after died rebuilding
    - remove invalid filter for on_entity_settings_pasted
Version: 3.0.21
  Changes:
    - can build on space platform
Version: 3.0.20
  Bugfixes:
    - fix a crash in find_entities_filtered if entoty is not present
Version: 3.0.19
  Bugfixes:
    - fix obsolete reference to __kry_stlib__
Version: 3.0.18
  Bugfixes:
    - Fix a crash on open GUI, if a chest was from other mod
    - Fix a crash if pasting from unknown entity
Version: 3.0.17
  Bugfixes:
    - Fix a crash on resscan chest, if some chestsa disabled in settings
Version: 3.0.16
  Changes:
    - Implement PersonalItemRequest section.active
Version: 3.0.15
Date: 2024-11-06
  Info:
    - Pushed to Factorio 2.0
Version: 2.0.14
Date: 2023-12-22
  Bugfixes:
    - Fix using commands in multiplayer
    - Fix a crash with PersonalItemRequest when a chest was removed.
Version: 2.0.13
Date: 2023-11-25
  Bugfixes:
    - Fix a crash with blueprints
Version: 2.0.12
Date: 2023-11-07
  Features:
    - Industrial Revolution 3 support
      - matching technologies
      - ingedients depends on technology and Crafting costs (easy, medium, hard)
  Bugfixes:
    - Fix 'next_upgrade' which was not nil
    - Can not fix Factorissimo get_factory_by_entity returns nil. The cause lies outside this mod.
  Info:
    - Not yet all chests are optimally adapted to the IR3 technologies, but they do work.
    - I am happy to accept suggestions as to which chests should be available from which technologies.
Version: 2.0.11
Date: 2023-11-02
  Features:
    - better selection tool logic for multi items (where number of chests matches)
      - fill pickup: [_][_]->[AB] >>> [A][B]->[AB]  (chest to chest logistic)
      - fill drop:   [A][B]->[_] >>> [A][B]->[AB]  (chest to chest logistic)
      - fill all :   [_][_]->{AB+C}->[_] >>> [A][B]->{AB+C}->[C]  (e.g. to/from assembling machine)
  Bugfixes:
    - Fix broken selection tool
Version: 2.0.10
Date: 2023-11-01
  Bugfixes:
    - Fix a crash when copy/cut a ghost chest
    - Fix a crash when open the GUI for an interupted edit
Version: 2.0.9
Date: 2023-10-28
  Bugfixes:
    - Fix a crash when selecting a fluid
    - Fix a crash when rescan and a chest type is not available.
    - Workaround for an issue where updating blueprint with a chest in it, the chest was not updated. Works not in blueprint library, due to restriction of the factorio api.
Version: 2.0.8
  Changes:
    - mod thumbnail
Version: 2.0.7
  Bugfixes:
    - Fix a crash when a chest is destroyed while UI is open.
Version: 2.0.6
Date: 2023-10-05
  Features:
    - ADD Signals to use as key, to have more as one channel for the same item. useable e.g. as priority flag
    - ADD /rescan command to rescan all chests
  Changes:
    - Rescan revised to include unbuilt Factorissimo buildings
    - Rescan for Factorissimo buildings when they are built, necessary if a global rescan was made in the meantime, which did not know the buildings yet
Version: 2.0.5
Date: 2023-10-04
  Bugfixes:
    - FIX: something
    - ADD missing translations
Version: 2.0.4
Date: 2023-10-02
  Features:
    - ADD outpost
  Changes:
    - some balancing
Version: 2.0.3
Date: 2023-09-19
  Bugfixes:
    - FIX: crash when placing blueprint
Version: 2.0.2
Date: 2023-09-19
  Features:
    - ADD Technolog to expand sector size
    - ADD surface chest (this a linked-chest limited tu surface)
    - ADD global chest (this a linked-chest without restrictions)
    - Add settings to enable/disable spedific chest
Version: 2.0.1
Date: 2023-09-17
  Changes:
    - too many changes to list it here ;-)
  Info:
    - Work in progress
Version: 2.0.0
Date: 2023-09-16
  Info:
    - public release
Version: 0.0.0
Date: 2023-08-30
  Features:
    - add multi-player support
    - multi-surface support
    - add more filter slots
    - surface sections
  Info:
    - First release
    - This is a complete rework of "Unichest" to implement more features for my needs. Thanks for the idea and the foundation.