strange, the remote call to Factorissimo mod
remote.call('factorissimo', 'get_factory_by_entity', entity)
returns nil, as if the building is not registered in Factorissimo.
But I can't do anything useful if I don't get a factory,
I can only ignore it, but that could lead to other errors later.
i built a chest in it, mined it and rebuilt it, i still get nil, so i can't initialize the chests.
2 hours of research later... it works without K2
Chest.on_built_factory
1 chests configured
But that doesn't help, because I also play with K2 and it works there.
https://prnt.sc/DAvgSxgeRFaC
I have reset all your settungs, create new game...
without K2 it works, with K2 is works not. I don't know why.