Kuxynator's Smart Linked Chests


Alternate expandable Crashsite Logistic using smart linked chests. v3.3 with quality management, more tools, more freedom to adjust the keys - custom mode, clone mode, fill, no-filter-mode, etc - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest.

Content
2 months ago
1.1 - 2.0
1.64K
Logistics Storage

b Error when opening a linked chest.

2 months ago

Hello,

When I want open a linked chest I have this error :

Error while running event Kux-SmartLinkedChests::on_gui_opened (ID 98)
Kux-SmartLinkedChests/runtime/ChestGui.lua:96: attempt to index local 'button' (a nil value)
stack traceback:
Kux-SmartLinkedChests/runtime/ChestGui.lua:96: in function 'lockLinkId'
Kux-SmartLinkedChests/runtime/ChestGui.lua:281: in function 'on_gui_opened'
Kux-SmartLinkedChests/runtime/ChestGui.lua:528: in function 'fnc'
Kux-CoreLib/lib/EventDistributor.lua:161: in function <Kux-CoreLib/lib/EventDistributor.lua:151>

Probably when you have updated the GUILib like last time, but that don't mention this mod so I put here.

2 months ago

please use an older version of Kux-CoreLib. until the next mod update

2 months ago

Ok, so I try that and the game want a recent version for Kux-GUILib, so I have downgrade GUILib and that works and don't have other problem (with the highest version of CoreLib).

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