Kuxynator's Smart Linked Chests


Alternate expandable Crashsite Logistic using smart linked chests. v3.3 [BETA] with quality management, more tools, more freedom to adjust the keys - custom mode, clone mode, fill, no-filter-mode, etc - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest.

Content
a month ago
1.1 - 2.0
1.38K
Logistics Storage

b [TODO] crash on on_player_joined_game

2 months ago

The mod Kuxynator's Smart Linked Chests (3.2.6) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Kux-SmartLinkedChests::on_player_joined_game (ID 47)
Kux-SmartLinkedChests/runtime/Settings.lua:91: attempt to index field 'user' (a nil value)
stack traceback:
Kux-SmartLinkedChests/runtime/Settings.lua:91: in function 'read_user_settings'
Kux-SmartLinkedChests/runtime/Settings.lua:189: in function 'coerceUser'
Kux-SmartLinkedChests/runtime/ChestGui.lua:353: in function 'init_player'
Kux-SmartLinkedChests/runtime/ChestGui.lua:393: in function 'fnc'
Kux-CoreLib/lib/EventDistributor.lua:162: in function <Kux-CoreLib/lib/EventDistributor.lua:156>

what i did is the following in order:
-added the mod
-loaded a save file with the mod activated
-saved the game
-exit to menu
-loaded the game again
-crashed with the error above

2 months ago

sorry, fixed in next version (currently in test)

2 months ago

no problem, thanks for working on this mod. fyi, the crash also happens when we use 3.2.6 smart linked chest on a headless server, crash upon joining the server.

2 months ago

thank you, the problem was resolved on the latest version (3.3.1)

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