Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

Utilities
2 months ago
0.13 - 2.0
320K
Mining

Bug reports and suggestions are welcome! Please include the Factorio and mod version in your first post and a link to the affected save file if possible.

MOAR deconstruct! >:D

posted by mlemmm 2 months ago
Ideas & suggestions
1
last message by robot256 17 hours ago

[Implemented] Clean up Belts

posted by BlackAsLight 4 years ago
Ideas & suggestions
4
last message by clonejo 23 hours ago

Loaders?

posted by Sgamez 8 days ago
Ideas & suggestions
0
last message by Sgamez 8 days ago

Linked chest not been deconstructed after depletion.

posted by Lenny1297 10 days ago
General
0
last message by Lenny1297 10 days ago

[no bug] Mod imcompability

posted by Spacedestructor a month ago
Bugs
6
last message by Spacedestructor a month ago

[no bug] Version alignement

posted by bengele 2 months ago
Bugs
1
last message by robot256 2 months ago

[no bug] It does nor work

posted by alexsimm 2 months ago
General
5
last message by robot256 2 months ago

[fixed for 2.0] IR3 steam mining drill should give a line of steam pipes instead of waterpipes.

posted by NOiZE 10 months ago
Bugs
2
last message by robot256 2 months ago

[Implemented] Automatically detect which pipe should be used

posted by DrParanoia 2 years ago
Ideas & suggestions
5
last message by robot256 2 months ago

Mark landfill for deconstruction under miners

posted by SetazeR 3 months ago
Ideas & suggestions
0
last message by SetazeR 3 months ago

Mod not triggering autodeconstruct.

posted by HandsomeGorilla 8 months ago
General
11
last message by Ogadei6 5 months ago

Thank you very much!

posted by daba_lab 7 months ago
General
0
last message by daba_lab 7 months ago

[NB] K2: Cannot find pipe with name "steel pipe"

posted by Demaar 9 months ago
Bugs
2
last message by Demaar 8 months ago

[Fixed] No longer marking miners for deconstruction UNLESS settings are changed

posted by Beirirangu 9 months ago
Bugs
4
last message by robot256 9 months ago

[autodecontsruct] LuaEntity API call when LuaEntity was invalid

posted by Hares 1 year, 6 days ago
Bugs
3
last message by robot256 1 year, 6 days ago

[Fixed] Older version unable to download

posted by Acatoe 1 year, 9 days ago
General
3
last message by Acatoe 1 year, 7 days ago

[Fixed] .1-.3 changes

posted by Icdan 1 year, 9 days ago
General
2
last message by Icdan 1 year, 8 days ago

[Fixed] LuaEntity doesn't contain key belt_shape

posted by Khaylain 1 year, 16 days ago
Bugs
15
last message by Khaylain 1 year, 14 days ago

[Fixed] in game changelog broken

posted by Sgamez 1 year, 1 month ago
Bugs
0
last message by Sgamez 1 year, 1 month ago

[Fixed] Nil value bug

posted by Locane 1 year, 1 month ago
Bugs
3
last message by Locane 1 year, 1 month ago

[Implemented] Deconstructing logistics crates considered harmful

posted by AnEntireSleeve 4 years ago
Ideas & suggestions
2
last message by robot256 1 year, 1 month ago

[fixed] deconstruct leave one ore

posted by triarii 2 years ago
General
17
last message by robot256 1 year, 1 month ago

[Implemented] Option to only deconstruct empty chests

posted by ElectroBot 3 years ago
Ideas & suggestions
2
last message by robot256 1 year, 1 month ago

[Implemented] Auto Deconstruct beacons with no effect sources

posted by jghake 8 years ago
General
8
last message by robot256 1 year, 1 month ago

[fixed] Error after last update

posted by Simmers 1 year, 1 month ago
Bugs
2
last message by robot256 1 year, 1 month ago

[Implemented] add drill blacklist

posted by Midori_The_Eldritch 1 year, 5 months ago
Ideas & suggestions
2
last message by Midori_The_Eldritch 1 year, 2 months ago

permission to translate the mod into Brazilian Portuguese

posted by LUIS_DAS_ARTIMANHAS 1 year, 2 months ago
Ideas & suggestions
2
last message by robot256 1 year, 2 months ago

[Won't Impl.] Warning when last drill was deconstructed

posted by martinvw 1 year, 6 months ago
Ideas & suggestions
1
last message by robot256 1 year, 2 months ago

[Fixed] 0.3.10 broken multiplayer

posted by Dragonisser 1 year, 9 months ago
Bugs
2
last message by robot256 1 year, 9 months ago

[Fixed] 0.3.9 broken for multiplayer

posted by Gribanov_Ivan 1 year, 9 months ago
Bugs
1
last message by robot256 1 year, 9 months ago

[won't implement] Replace deconstructed miners with beacon+speed modules

posted by viperx1 1 year, 9 months ago
Ideas & suggestions
0
last message by viperx1 1 year, 9 months ago

[Won't Impl.] Expand idea to all placeable items?

posted by riverrob 1 year, 10 months ago
Ideas & suggestions
1
last message by robot256 1 year, 10 months ago

[Implemented] no deconstruction when miner is part of a circuit network

posted by nachtaktiv 2 years ago
Bugs
3
last message by the8thgear 1 year, 10 months ago

[Fixed in base game] Last ore is lost

posted by Fuersten_Krone 7 years ago
Bugs
9
last message by hankthesnake 2 years ago

[Fixed] Errors in chat

posted by JohnIns 2 years ago
General
2
last message by robot256 2 years ago

[Fixed] Pyanodon's compatibility

posted by echo465 2 years ago
Bugs
5
last message by robot256 2 years ago

[won't implement] Replace drills with solar panels

posted by AnEntireSleeve 2 years ago
Ideas & suggestions
0
last message by AnEntireSleeve 2 years ago

[Fixed] Early Deconstruction of MK3 Mining Drill

posted by SlewiG 4 years ago
Bugs
1
last message by robot256 2 years ago

[Fixed] chest removed with active miner still feeding it

posted by BillH1949 4 years ago
Bugs
2
last message by robot256 2 years ago

Very useful, thank you very much!

posted by rainawareness1 2 years ago
General
0
last message by rainawareness1 2 years ago

[Already done] Auto remove pumpjacks

posted by BlackAsLight 4 years ago
Ideas & suggestions
2
last message by robot256 3 years ago

[Fixed] error msg in editor mode

posted by BitViper 3 years ago
Bugs
8
last message by BitViper 3 years ago

[Fixed] Compatiblity with FE+ titanium pipes

posted by roland77 3 years ago
Bugs
2
last message by roland77 3 years ago

[Fixed] Game freezes when bob's steam powered drill gets depleted

posted by nans 3 years ago
Bugs
2
last message by robot256 3 years ago

[Fixed] Space exploration big mining drill

posted by The_Marisa 3 years ago
Bugs
2
last message by The_Marisa 3 years ago

[Fixed] K2 Quarry Drill Compatibility

posted by noderunner 4 years ago
Bugs
3
last message by mindmix 3 years ago

[Fixed] Chests are marked for deconstruct if 1 of x miners is marked for deconstruction

posted by ElectroBot 3 years ago
Bugs
3
last message by mindmix 3 years ago

[Won't Impl.] Auto Loot

posted by therock180 4 years ago
Ideas & suggestions
4
last message by robot256 3 years ago

[Fixed] Compatiblilty issue with larger drills

posted by rookiewerks 4 years ago
Bugs
5
last message by Karoschel 4 years ago

[Fixed] Periodic Error

posted by LyingDwarf 4 years ago
Bugs
6
last message by mindmix 4 years ago