Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

Utilities
a month ago
0.13 - 2.1
360K
Mining

g Bug

13 days ago

I noticed an alarm on the bar so I went to investigate and noticed bots holding copper ore with nowhere to put it

The belts has been automatically marked for decon but for some reason the belts with items still on them were marked for decon

In my testing prior I noticed the mod waited until the belt segment was empty before marking it

13 days ago

Right now it waits a certain length before it deconstructs belts anyways, but only a few minutes. The idea was to save UPS by not have a huge list of belts to check if they are empty. Also so things don't disappear randomly hours later with no explanation. Maybe that isn't useful behavior and it should wait forever, and I can optimize the checking.

Was it a long belt and filled your outpost storage chests? I always stick a random requester chest in my outposts that empties onto the output belt. Mostly to deal with trash from the player when moving belts around, but also to deal with a case like this.

12 days ago

It was a stub just before merging into the main belts, at the time I think I wasn’t running the labs so not was moving, so I think what happened was the minors ran out immediately before everything stopped and the timer ran out

I’ll certainly do your suggestion about the requester chests

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