Hello and Happy New Year at first !
I have an idea for a new feature to add to your mods and an optimization to implement, if feasible.
The way pipes are constructed when miners are deconstruct needs to be optimized, because we end up with a lot of useless pipes and it looks... ugly!
Pictures : https://kdrive.infomaniak.com/app/share/1685195/e7b2d5b5-1f1a-4603-a98c-3206e94cf8b3
Finally, the new feature I thought of is to allow each ore patch to be managed independently of the others, so that the deconstruction of belts, miners, pipes, etc. can be configured on a case-by-case basis.
Add mod options to give players a choice, and also create groups so that the same configuration can be applied to different ore patch.