This mod marks drills that have no more resources to mine for deconstruction.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
New Ores and resources as well as machines.
With this config, in a K2 SE run it is creating steel pipe ghosts when removing Naq miners (require fluid) in an asteroid field (space!) where it should be creating the space pipe.
Pipe type priority list: kr-steel-pipe,se-space-pipe
Maybe I should list se-space pipe first?