Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

Utilities
a month ago
0.13 - 2.0
289K
Mining

i Expand idea to all placeable items?

1 year, 2 months ago

I know the mine sets off a trigger of some type which prompts this mod to label it for deconstruction.
But what if anything could be flagged for deconstruction automatically?
I have a few "boot up" things around that are only useful for a one shot action right after I lay down a blueprint.
An example is a heavy oil request station for a new coal liquefaction factory, you only use it to get the process started, after that the factory supplies itself.
It'd be nice to have some way of deconstructing everything associated with that boot up part without having to remember to do it manually.
Liquefaction online, send a circuit signal or something, and all those rails, pumps, poles, etc, are automatically removed.

No idea how to get this to happen, but just tossing out the idea.

1 year, 2 months ago

You are right that AutoDeconstruct relies on the event when ore tiles are depleted. This sounds like something the Recursive Blueprints mod author would have a better idea about

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