Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
More control over pipes. Similar results as Flow Control, but with the GUI and hotkeys of Inserter Configuration instead of unique items per bend. Run pipes with different fluids next to each other!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
(Optional) Crafting recipes with fluid ingredients now require barrels instead. Features include customizable barrel capacity and stack size, hiding barrels in the player crafting menu, and recipe blacklist options.
Small changes concerning balance, gameplay, or graphics.
Adds a vanilla looking 5x5 storage tank with 100k capacity and 2 pipe connections on each side.
Mods introducing new content into the game.
Mods introducing new content into the game.
Re-Enables the Copper and Stone pipe recipes when using Bob's Logistics with AAI Industry and/or Krastorio2.
Small changes concerning balance, gameplay, or graphics.
Offshore water pump no longer require near water. also: angel seafloor pump.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds tools for updating and placing blueprints. Now with Advanced Fluid Handling and Flow Control support
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
ΠΠ΅ΠΌΠ½ΠΎΠ³ΠΎ Π±Π°Π»Π°Π½ΡΠ° ΠΈ Π²Π΅ΡΠ½ΠΎΠΉ ΠΏΡΠΎΠ³ΡΠ΅ΡΠΈΠΈ SE+K2+BZ Π²ΠΌΠ΅ΡΡΠ΅ Ρ ΠΌΠΎΠ΄Π°ΠΌΠΈ ΡΠ»ΡΡΡΠ°ΡΡΠΈΠΌΠΈ ΠΆΠΈΠ·Π½Ρ A little balance and a true progression of SE+K2+BZ along with life-enhancing mods
Collections of mods with tweaks to make them work together.
Mod que importa as mecanicas do Compressed Extra Utilities, inspirado (mas nΓ£o afiliado ao mod Minecraft Extra Utilities).
Mods introducing new content into the game.
This modpack is created to extend/modify existing modpacks specially for exploration (Krastorio2 / Space Exploration) purposes. It tries to add all stuff that works perfectly together to create complex exploration maps together with many known mods and biter stuff. If you search something more Bob/Angels stuff have a look to https://mods.factorio.com/mod/multiplayer_extreme_modpack or https://mods.factorio.com/mod/singleplayer_extreme_modpack
Collections of mods with tweaks to make them work together.
This modpack is created to extend/modify existing modpacks specially for multiplayer purposes. It tries to add all stuff that works perfectly together to create complex multiplayer maps together with many known mods and biter stuff. If you search something for singleplayer have a look to https://mods.factorio.com/mod/singleplayer_extreme_modpack
Collections of mods with tweaks to make them work together.
This modpack is created to extend/modify existing modpacks specially for singleplayer purposes. It tries to add all stuff that works perfectly together to create complex singleplayer maps together with many known mods and biter stuff. If you search something more UPS friendly for multiplayer have a look to https://mods.factorio.com/mod/multiplayer_extreme_modpack
Collections of mods with tweaks to make them work together.
This mod adds a new logistics mechanic: The Item Network. It replaces trains and logistics bots by teleporting items and fluids directly between Network Chests and Tanks.
Small changes concerning balance, gameplay, or graphics.
the innovative mod that redefines the scale of your factory! Ever wondered what Factorio would be like if all the production equipment and buildings were downsized? Now you have the chance to experience it first-hand! Key Features Smaller Size, Bigger Fun: All the machines and buildings from the original game have been reduced in size, making your factory layout more compact and presenting new design challenges. High Compatibility: Robust design that is compatible with most other Factorio mods. Fresh Perspective: Experience the joy of planning and running an efficient factory from a micro-level viewpoint. Performance Optimized: Smaller machines mean higher performance, running smoothly even on lower-end hardware. Get ready to embrace the challenge and rediscover your favorite game in a whole new light!
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Makes Flamethrower turrets attack enemies directly in front of them, have 360 attack capacity and also makes them not damage friendly placeable-entities/buildings (Except Player)
Mods introducing new content into the game.