Found 78 mods

Smarter Trains

Train lines, automated refueling, 'dynamic' train schedules
an hour ago
0.14 - 0.17

Bigger Slower Trains

Makes trains feel more 'bulky' - Increases the locomotive weight & power & health, decreases top speed, increases for the cargo wagon & the fluid wagon weight & capacity & health
12 hours ago
0.16 - 1.0

Roboport wagon

by jbox1
Adds in a mobile roboport wagon, which is powered by an onboard burner. It can be used to run routine repairs at outposts, to automatically shuttle resources and build structures in remote locations, or perform other such tasks where a normal stationary roboport just won't cut it.
a day ago

Temporary Stations (Wait Conditions and Personal Trains)

The mod lets you control the behaviour of trains upon arriving at temporary stations. The train either switches to manual mode or waits with custom conditions. You can also define a Train as your Personal Train and use the shortcut to call that train to your position.
2 days ago

LTN - Logistic Train Network

by Optera
Adds new train stops forming a highly configurable, fully automated logistic network. With cargo ships installed also adds a logistic port for ships.
2 days ago
0.14 - 0.17

Multiple Unit Train Control

Replaces bidirectional trains with ones twice as powerful, to simulate real locomotives driving backwards.
3 days ago

Train construction site

A nice, automated way of creating trains
5 days ago

Automatic Train Fuel Stop

This mod allows trains with low fuel to automatically enter the fuel stop to replenish fuel.
7 days ago
0.15 - 0.17

The Fat Controller

A conductor of trains.
8 days ago
0.13 - 0.17

Concurrent Train Restriction

Restrict amount of trains trying to reach station simultaneously by circuit network.
10 days ago
0.15 - 0.17

Train & Fuel Overhaul

by Optera
Trains are slower and heavier, but more powerful and can be upgraded. Fuels provide less acceleration bonus. Supersedes More Locomotives.
13 days ago
0.16 - 0.17

Train Station Overview

by asdff45
Add a list of all train stations
15 days ago

Naked Rails

by steinio
Convert standard rails to naked rails, removing the gravel and/or sleepers. Can also change rails to rail remnants for a destroyed look.
15 days ago

Train Skip Fulfilled Station

Changes trains behavior so they will skip a station if the "wait until" condition is already met
17 days ago
0.15 - 0.17

Train Network for Players

by leeh
Provides QoL functionality to improve using trains for player transport.
19 days ago

Train Supply Manager (TSM)

Control train scheduling via a publish/subscribe event based system. Easy to use, and stress tested to gigabase level. Includes automated refueling. Distributed priorities for sourcing, and request priorities. Setup via simple to use GUIs and basic combinators.
21 days ago
0.16 - 0.17


by Hermios
Allows trainstations to call trains when conditions are fulfilled
22 days ago
0.14 - 0.17

Fully Automated Rail Layer

Fully automated rail-layer
23 days ago
0.13 - 0.17

Schall Armoured Train: Nostalgia

Options on replacing graphics of vanilla locomotive, nuclear-powered locomotive, armoured locomotives, or any mix of above, with nostalgic graphics used till 0.12. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro) Disclaimer: This is a DLC to “Schall Armoured Train” mod, but is totally free to download.
25 days ago

Schall Armoured Train

Adds sturdier (armour and vehicle grid) versions of locomotive, cargo wagon and fluid wagon. Also adds unarmoured nuclear-powered locomotive. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
25 days ago
0.16 - 0.17