ERM - RedArmy

by heyqule

Add Red Army as new enemy force. Units are painted and dressed in red.

Content
3 days ago
1.1 - 2.0
5.16K
Enemies
Owner:
heyqule
Source:
https://github.com/heyqule/erm_redarmy
Homepage:
N/A
License:
GNU LGPLv3
Created:
3 years ago
Latest Version:
2.0.3 (3 days ago)
Factorio version:
1.1 - 2.0
Downloaded by:
5.16K users

ERM Redarmy

This mod adds the player character and vehicles as an enemy force. They have heavy firepower on single target with minor AOE attacks.

Changes in 2.0

  • Support Factorio 2.0
  • They have a flat resistances without any weakness.
  • This is an experimental release. 2.1 will be the first stable release.

Future updates

  • Units balancing
  • The red army will get new toys.
  • Planet earth will be their home planet.

Discord: https://discord.gg/BwWXygyEyQ

ERM - Features Reel: https://www.youtube.com/watch?v=phLRReAjxHA

Core Mod: https://mods.factorio.com/mod/enemyracemanager

Credit:

Human death sound from https://opengameart.org/content/11-male-human-paindeath-sounds
Airplane graphic from https://mods.factorio.com/mods/SuicidalKid/Aircraft

Features

Tier 1 Units

Miner (stop not spawn from spawner @ lvl3)
  • Attack: Physical
Pistol (stop spawn from spawner @ lvl3)
  • Attack: Physical
Machine gunner
  • Attack: Physical

Tier 2 Units

Sniper
  • Attack: Physical
Tank
  • Attack: Physical / Explosion
Dropship
  • Drop units

Tier 3 Units

Engineer
  • Attack: Physical
Heavy Machine gunner
  • Attack: Physical
Shotgunner
  • Attack: Physical
Plane - Gunner
  • Attack: Physical
Tank - explosive rounds
  • Attack: Physical / Explosion (3 radius AOE)
Plane - Bomber
  • Attack: Physical / Explosion (3 radius AOE)

Physical resistance: 95
Weak elemental resistance: 85
Elemental resistance: 90