ERM Redarmy
This mod adds the player character and vehicles as an enemy force. They have many of your offensive tech and more.
They have flat resistances. 75% for unit, turret and 50% for spawners
Changes in 2.0
- Support Factorio 2.0
- They have a flat resistances without any weakness.
- Support "Factorio World" to generate a proper planet Earth.
- This is an experimental release.
Future updates
- The red army will get new toys.
Credit:
Human death sound from https://opengameart.org/content/11-male-human-paindeath-sounds
Airplane graphic from https://mods.factorio.com/mods/SuicidalKid/Aircraft
Organ icons from https://github.com/malcolmriley/unused-renders/blob/main/item/mipped/part-specimin-1.png
Discord: https://discord.gg/BwWXygyEyQ
ERM - Features Reel: https://www.youtube.com/watch?v=phLRReAjxHA
Features
Tier 1 Units
Miner
- Attack: Physical
Pistol
- Attack: Physical
Machine gunner
- Attack: Physical
Tier 2 Units
Sniper
- Attack: Physical
Tank
- Attack: Physical / Explosion
Dropship
- Drop units
Tier 3 Units
Engineer
- Attack: Physical
Flamethrower
- Attack: Fire
Shotgunner
- Attack: Physical
Plane - Gunner
- Attack: Physical
Tank - explosive rounds
- Attack: Physical / Explosion (3 radius AOE)
Plane - Bomber
- Attack: Physical / Explosion (3 radius AOE)
All resistance @ Legendary: 75
Redarmy Economy [space-age]
- Greater and higher tier spawner drop organs.
- new recipes for organs.
- convert organs to biter eggs.
Planet Earth [space-age]
- Rely on https://mods.factorio.com/mod/factorio-world to generate Earth landscape
- If interplanetary attack is enabled, landing on Earth will activate it for Redarmy.
- [Coming soon] Boss summoning ritual.