ERM Redarmy
This mod adds the player character and vehicles as an enemy force. They have heavy firepower on single target with minor AOE attacks.
Changes in 2.0
- Support Factorio 2.0
- They have a flat resistances without any weakness.
- This is an experimental release. 2.1 will be the first stable release.
Future updates
- Units balancing
- The red army will get new toys.
- Planet earth will be their home planet.
Discord: https://discord.gg/BwWXygyEyQ
ERM - Features Reel: https://www.youtube.com/watch?v=phLRReAjxHA
Core Mod: https://mods.factorio.com/mod/enemyracemanager
Credit:
Human death sound from https://opengameart.org/content/11-male-human-paindeath-sounds
Airplane graphic from https://mods.factorio.com/mods/SuicidalKid/Aircraft
Features
Tier 1 Units
Miner (stop not spawn from spawner @ lvl3)
- Attack: Physical
Pistol (stop spawn from spawner @ lvl3)
- Attack: Physical
Machine gunner
- Attack: Physical
Tier 2 Units
Sniper
- Attack: Physical
Tank
- Attack: Physical / Explosion
Dropship
- Drop units
Tier 3 Units
Engineer
- Attack: Physical
Heavy Machine gunner
- Attack: Physical
Shotgunner
- Attack: Physical
Plane - Gunner
- Attack: Physical
Tank - explosive rounds
- Attack: Physical / Explosion (3 radius AOE)
Plane - Bomber
- Attack: Physical / Explosion (3 radius AOE)
Physical resistance: 95
Weak elemental resistance: 85
Elemental resistance: 90