ERM - RedArmy

by heyqule

Add Red Army as new enemy force. Units are painted and dressed in red.

Content
9 days ago
1.1
4.25K
Enemies
Owner:
heyqule
Source:
https://github.com/heyqule/erm_redarmy
Homepage:
N/A
License:
GNU LGPLv3
Created:
2 years ago
Latest Version:
1.11.0 (9 days ago)
Factorio version:
1.1
Downloaded by:
4.25K users

ERM Redarmy

This mod adds the player character and vehicles as an enemy force. They have heavy firepower on single target with minor AOE attacks.

They are weak against Acid/Poison (Max 85 resist).

Discord: https://discord.gg/BwWXygyEyQ

ERM - Features Reel: https://www.youtube.com/watch?v=phLRReAjxHA

Core Mod: https://mods.factorio.com/mod/enemyracemanager

Credit:

Human death sound from https://opengameart.org/content/11-male-human-paindeath-sounds
Airplane graphic from https://mods.factorio.com/mods/SuicidalKid/Aircraft

Features

Tier 1 Units

Miner (stop not spawn from spawner @ lvl3)
  • Attack: Physical
Pistol (stop spawn from spawner @ lvl3)
  • Attack: Physical
Machine gunner
  • Attack: Physical

Tier 2 Units

Sniper
  • Attack: Physical
Tank
  • Attack: Physical / Explosion
Dropship
  • Drop units

Tier 3 Units

Engineer
  • Attack: Physical
Heavy Machine gunner
  • Attack: Physical
Shotgunner
  • Attack: Physical
Plane - Gunner
  • Attack: Physical
Tank - explosive rounds
  • Attack: Physical / Explosion (3 radius AOE)
Plane - Bomber
  • Attack: Physical / Explosion (3 radius AOE)

Physical resistance: 95
Weak elemental resistance: 85
Elemental resistance: 90