Distant Misfires

by DataCpt

Dynamically replaces boring auto-aim bullets with skilfully inaccurate projectiles. Extends the max range of misfires alongside a magazine size increase. Let the biters experience true bullet hell. All configurable.

Content
a month ago
1.1 - 2.0
3.27K
Combat Enemies

Any ways to destroy my own stuff?

posted by KoRaL- 10 days ago
General
0
last message by KoRaL- 10 days ago

[Added] - Sniper ammo

posted by IonShield 2 months ago
Ideas & suggestions
2
last message by teseu 14 days ago

Searchlight Assault

posted by Arrevax 15 days ago
General
0
last message by Arrevax 15 days ago

Possible to not damage Pentapod Shells?

posted by hraukr 20 days ago
Ideas & suggestions
0
last message by hraukr 20 days ago

Game was crashed on load

posted by nattanang a month ago
General
1
last message by BetweenWalls 30 days ago

Compatibility with the cackling fiends library (using Lignumis).

posted by Akasagi1539 a month ago
Bugs
0
last message by Akasagi1539 a month ago

[Added] - COmpatibility with incendiary ammo

posted by IonShield a month ago
Ideas & suggestions
1
last message by DataCpt a month ago

[2.0 - Space Age] Possible bug when used with Bullet Trails mod

posted by Ayyno 4 months ago
Bugs
8
last message by Ayyno 2 months ago

modded tracers

posted by Spro123 2 months ago
Ideas & suggestions
2
last message by Spro123 2 months ago

DIMM sniper turret

posted by teseu 3 months ago
General
1
last message by DataCpt 2 months ago

[Fixed] - Enemy Race Manager

posted by Fallenangel019 3 months ago
Bugs
11
last message by xX_Reckless_Xx 3 months ago

[Fixed] - Error loading mod after update

posted by Phauxstus 3 months ago
Bugs
2
last message by DataCpt 3 months ago

Modular turrets Cannon projectiles expire to quickly after the new update

posted by xXParryXx 3 months ago
Bugs
1
last message by xXParryXx 3 months ago

[Fixed] - Not Compatible With More Ammo Mod

posted by ArchAngelAlien 5 months ago
Bugs
6
last message by sonkhritis 3 months ago

[Suggestion]

posted by katastic 3 months ago
Ideas & suggestions
1
last message by DataCpt 3 months ago

[Fixed] - compability with Plutonium Energy

posted by ChocoMaxXx 4 months ago
Bugs
10
last message by ChocoMaxXx 3 months ago

[Fixed] - Compatibility with Sniper Rifle

posted by SafTheLamb 3 months ago
Ideas & suggestions
1
last message by DataCpt 3 months ago

[Fixed] - Compability with Yuoki Munitionslutonium

posted by teseu 4 months ago
Bugs
0
last message by teseu 4 months ago

[Fixed] - Error loading mod

posted by teseu 5 months ago
Bugs
8
last message by teseu 4 months ago

Differences between this and Ballistics?

posted by VL4DST3R 4 months ago
General
1
last message by DataCpt 4 months ago

[Suggestion] More granular "friendly fire" control/channels

posted by VL4DST3R 4 months ago
Ideas & suggestions
4
last message by VL4DST3R 4 months ago

Stack size changed

posted by saaadel 4 months ago
Bugs
2
last message by saaadel 4 months ago

wow..fun mode

posted by ChocoMaxXx 4 months ago
General
1
last message by DataCpt 4 months ago

Factorio 2.0 compatibility

posted by HonkTm 4 months ago
General
3
last message by HonkTm 4 months ago

Wildly inaccurate fire with Modular Turrets mod

posted by alincrys 4 months ago
Ideas & suggestions
10
last message by alincrys 4 months ago

[Fixed] - Error - AAI Programmable Vehicles

posted by Orro 5 months ago
Bugs
2
last message by Orro 5 months ago

eve weaponry bullet trasers

posted by andrewtc09 5 months ago
General
6
last message by andrewtc09 5 months ago

Differences between these mods?

posted by PeasantUnit 6 months ago
General
3
last message by DataCpt 5 months ago

Idea

posted by PeasantUnit 6 months ago
Ideas & suggestions
2
last message by DataCpt 5 months ago

Amazing

posted by HonkTm 8 months ago
General
6
last message by HonkTm 6 months ago

Doesn't work with IR3

posted by BobTheBuilder11 7 months ago
Bugs
1
last message by DataCpt 6 months ago