Distant Misfires

by DataCpt

Dynamically replaces boring auto-aim bullets with skilfully inaccurate projectiles. Extends the max range of misfires alongside a magazine size increase. Let the biters experience true bullet hell. All configurable.

Content
4 months ago
1.1 - 2.0
6.09K
Combat Enemies

i [Added] - Possible to not damage Pentapod Shells?

6 months ago

When a Big Stomper eats enough lead it leaves behind a Big Stomper Pentapod Shell. Unfortunately, with the hail of projectiles the shell is destroyed near instantly.

Would it be possible to add a setting to not damage the shells?

Thanks for the entertaining mod!

5 months ago

I can definitely relate to wanting this as a feature!

I'll try to add a setting to change their collision mask slightly for the next release. If you or anyone else can think of other entities that would fit into this category then I'll apply the setting to them as well.

5 months ago

Added!

5 months ago

Sweet! Thank you

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