Dynamically replaces boring auto-aim bullets with skilfully inaccurate projectiles. Extends the max range of misfires alongside a magazine size increase. Let the biters experience true bullet hell. All configurable.
Mods introducing new content into the game.
[Fixed] - Compatibility with the cackling fiends library (using Lignumis).
posted by
Akasagi1539
a month ago
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Bugs |
1
last message by
DataCpt
2 days ago
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[2.0 - Space Age] Possible bug when used with Bullet Trails mod
posted by
Ayyno
4 months ago
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Bugs |
8
last message by
Ayyno
2 months ago
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[Fixed] - Enemy Race Manager
posted by
Fallenangel019
4 months ago
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Bugs |
11
last message by
xX_Reckless_Xx
3 months ago
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[Fixed] - Error loading mod after update
posted by
Phauxstus
3 months ago
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Bugs |
2
last message by
DataCpt
3 months ago
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Modular turrets Cannon projectiles expire to quickly after the new update
posted by
xXParryXx
3 months ago
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Bugs |
1
last message by
xXParryXx
3 months ago
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[Fixed] - Not Compatible With More Ammo Mod
posted by
ArchAngelAlien
6 months ago
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Bugs |
6
last message by
sonkhritis
4 months ago
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[Fixed] - compability with Plutonium Energy
posted by
ChocoMaxXx
4 months ago
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Bugs |
10
last message by
ChocoMaxXx
4 months ago
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[Fixed] - Compability with Yuoki Munitionslutonium
posted by
teseu
4 months ago
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Bugs |
0
last message by
teseu
4 months ago
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[Fixed] - Error loading mod
posted by
teseu
6 months ago
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Bugs |
8
last message by
teseu
4 months ago
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Stack size changed
posted by
saaadel
4 months ago
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Bugs |
2
last message by
saaadel
4 months ago
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[Fixed] - Error - AAI Programmable Vehicles
posted by
Orro
6 months ago
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Bugs |
2
last message by
Orro
5 months ago
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Doesn't work with IR3
posted by
BobTheBuilder11
7 months ago
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Bugs |
1
last message by
DataCpt
6 months ago
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