Distant Misfires

by DataCpt

Dynamically replaces boring auto-aim bullets with skilfully inaccurate projectiles. Extends the max range of misfires alongside a magazine size increase. Let the biters experience true bullet hell. All configurable.

Content
15 days ago
1.1 - 2.0
3.62K
Combat Enemies

Weapon Safety

posted by hraukr 14 days ago
Ideas & suggestions
0
last message by hraukr 14 days ago

[Added] - Possible to not damage Pentapod Shells?

posted by hraukr a month ago
Ideas & suggestions
3
last message by hraukr 14 days ago

[Added] - Sniper ammo

posted by IonShield 3 months ago
Ideas & suggestions
2
last message by teseu a month ago

[Added] - COmpatibility with incendiary ammo

posted by IonShield 2 months ago
Ideas & suggestions
1
last message by DataCpt 2 months ago

modded tracers

posted by Spro123 3 months ago
Ideas & suggestions
2
last message by Spro123 3 months ago

[Suggestion]

posted by katastic 4 months ago
Ideas & suggestions
1
last message by DataCpt 4 months ago

[Fixed] - Compatibility with Sniper Rifle

posted by SafTheLamb 4 months ago
Ideas & suggestions
1
last message by DataCpt 4 months ago

[Suggestion] More granular "friendly fire" control/channels

posted by VL4DST3R 5 months ago
Ideas & suggestions
4
last message by VL4DST3R 5 months ago

Wildly inaccurate fire with Modular Turrets mod

posted by alincrys 5 months ago
Ideas & suggestions
10
last message by alincrys 5 months ago

Idea

posted by PeasantUnit 6 months ago
Ideas & suggestions
2
last message by DataCpt 6 months ago