Distant Misfires

by DataCpt

Dynamically replaces boring auto-aim bullets with skilfully inaccurate projectiles. Extends the max range of misfires alongside a magazine size increase. Let the biters experience true bullet hell. All configurable.

Content
5 months ago
1.1 - 2.0
6.70K
Combat Enemies

[Adding] Defender capsules

posted by CommonSnorkack 17 days ago
Ideas & suggestions
2
last message by DataCpt 13 days ago

pvp balance

posted by Spro123 a month ago
Ideas & suggestions
0
last message by Spro123 a month ago

Bullet range increase based on quality?

posted by Levaritie a month ago
Ideas & suggestions
0
last message by Levaritie a month ago

Weapon Safety

posted by hraukr 6 months ago
Ideas & suggestions
0
last message by hraukr 6 months ago

[Added] - Possible to not damage Pentapod Shells?

posted by hraukr 7 months ago
Ideas & suggestions
3
last message by hraukr 6 months ago

[Added] - Sniper ammo

posted by IonShield 8 months ago
Ideas & suggestions
2
last message by teseu 6 months ago

[Added] - COmpatibility with incendiary ammo

posted by IonShield 8 months ago
Ideas & suggestions
1
last message by DataCpt 7 months ago

modded tracers

posted by Spro123 9 months ago
Ideas & suggestions
2
last message by Spro123 9 months ago

[Suggestion]

posted by katastic 10 months ago
Ideas & suggestions
1
last message by DataCpt 10 months ago

[Fixed] - Compatibility with Sniper Rifle

posted by SafTheLamb 10 months ago
Ideas & suggestions
1
last message by DataCpt 10 months ago

[Suggestion] More granular "friendly fire" control/channels

posted by VL4DST3R 10 months ago
Ideas & suggestions
4
last message by VL4DST3R 10 months ago

Wildly inaccurate fire with Modular Turrets mod

posted by alincrys 10 months ago
Ideas & suggestions
10
last message by alincrys 10 months ago

Idea

posted by PeasantUnit 1 year, 14 days ago
Ideas & suggestions
2
last message by DataCpt 1 year, 1 day ago