Distant Misfires

by DataCpt

Dynamically replaces boring auto-aim bullets with skilfully inaccurate projectiles. Extends the max range of misfires alongside a magazine size increase. Let the biters experience true bullet hell. All configurable.

Content
5 months ago
1.1 - 2.0
6.70K
Combat Enemies

b [Fixed] - compability with Plutonium Energy

10 months ago

can you make the ammo from Plutonium Energy compatible pleaaaaaaaaaaaaase? :D

https://mods.factorio.com/mod/PlutoniumEnergy?from=downloaded

10 months ago

its compatible in the sense that they are both working well but i when i show with ammo from plutonioum mod,..its the boring vanilla animation :((
cant live without this mod anymore :P

10 months ago

Yes, done!

That was a very useful catch! Factorio 2.0 changed where a bullet's "category" is defined, so when I updated this mod to use the new method it inadvertently stopped triggering the conversion on mods using the old method. I didn't know it was still supported...

Thanks for the report, I'll credit you and ping this thread again once I've pushed the update!

10 months ago

thank you! hope its soon heehhe i love your mod!! :D

10 months ago

Thanks, it's out now! Let me know if you run into any other issues

10 months ago

awesome thank you :D

10 months ago

working pretty well! do you think the ammo color should be blue? :O

10 months ago

Hm yeah it should probably be blue, I just added it to the same check as uranium. I'll change that next time!

10 months ago

Hm yeah it should probably be blue, I just added it to the same check as uranium. I'll change that next time!

still in the plan ? :P not that bother me , just to be sure heheh

10 months ago

Done!

10 months ago

thk you awesome modder!

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