https://www.mediafire.com/file/7pb95xboqf44pk7/_autosave1.zip/file
Here's my most recent. Thank you for looking into this.
Got it! Schall Tank Platoon has an option to also convert bullets to projectiles. I'll force disable that option in the next update but for now you can simply disable "Enable bullet projectile" yourself.
I'd also recommend disabling bullet trails, since the trails don't always match the path of the actual projectiles.
Do you have insights into this? Is there a way I could make my custom gun prototypes compatible with your mod?
This mod shifts effects for projectiles that it creates through conversion and applies an offset to ammo-turrets and guns since nothing else fires projectiles in the base game. I'd have to look at the specifics to know the exact solution since it can be pretty finicky since yeah, you have to balance the turret muzzle flashes, original bullet effects, the newly created projectile effects and projectile creation placement.
I think you already mentioned a workaround in another thread but the info might be useful to someone in the future! tldr set it up for vanilla and make a thread if something is broken!