Distant Misfires

by DataCpt

Dynamically replaces boring auto-aim bullets with skilfully inaccurate projectiles. Extends the max range of misfires alongside a magazine size increase. Let the biters experience true bullet hell. All configurable.

Content
a month ago
1.1 - 2.0
3.36K
Combat Enemies

g Any ways to destroy my own stuff?

20 days ago

Hey all - I'm playing this with some other mods (and I love the mod, free-firing and projectile based combat is super cool).

My only caveat is that I have boxes in my base full of shit I'd like to get rid of, but grenades and bullets won't do the trick anymore. Is there an option or something I can use for this?

a day ago
(updated a day ago)

Unfortunately not with bullets, there is a game-wide option to enable friendly fire in the startup settings but if you have active turret defences you might want to think twice before enabling that one...

I don't believe this mod changes grenades though so theoretically those should still work? If you're a little further in then rockets are also an option, those are also unchanged!

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