Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.
Mods introducing new content into the game.
Changes to power production and distribution.
[Duplicate] Not overloading?
posted by
back_null
3 years ago
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Bugs |
2
last message by
Xorimuth
2 years ago
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[Fixed-1.2.0] #max_consumptions is 0 in reset_global_poles
posted by
majuss
2 years ago
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Bugs |
1
last message by
Xorimuth
2 years ago
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Multiple wires on a pylon
posted by
cdowns59
3 years ago
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Ideas & suggestions |
6
last message by
Xorimuth
2 years ago
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[Fixed-1.1.7] Incompatability with circuitissimo
posted by
GrimerX
2 years ago
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Bugs |
4
last message by
GrimerX
2 years ago
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[No-repro] Freeze While Placing Landfill
posted by
noderunner
3 years ago
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Bugs |
3
last message by
Xorimuth
2 years ago
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[Can't-fix] Supply does not settle evenly as new suppliers are added
posted by
gh314
3 years ago
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Bugs |
2
last message by
Xorimuth
2 years ago
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[Fixed-1.1.6] Transformers disappear instead of going into the inventory?
posted by
eddye00
2 years ago
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Bugs |
3
last message by
eddye00
2 years ago
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[Impossible] Multi colored electric networks on map
posted by
Zarukh
3 years ago
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Ideas & suggestions |
1
last message by
Xorimuth
3 years ago
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[No-repro] Feedback loop causes infinite power draw
posted by
back_null
3 years ago
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Bugs |
3
last message by
sleepyx732
3 years ago
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[Can't-fix] Transformer error
posted by
kael0711
3 years ago
|
General |
5
last message by
Xorimuth
3 years ago
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[Completed] Excellent
posted by
Strategic_Sage
3 years ago
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General |
2
last message by
RYANQ76
3 years ago
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[Fixed-1.1.5] Low power pole exploding when placed next to high power pole
posted by
Sakari119
3 years ago
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Bugs |
2
last message by
Xorimuth
3 years ago
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[Not a bug] Krastorio 2 compatibility
posted by
z00rg
3 years ago
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Bugs |
10
last message by
Xorimuth
3 years ago
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[Fixed-1.1.4/5] 1.1.3 non-recoverable error
posted by
NiceSieve
3 years ago
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Bugs |
10
last message by
Xorimuth
3 years ago
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[Resolved] Rampant Maintenance prevents overload
posted by
Sakari119
3 years ago
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Bugs |
2
last message by
Sakari119
3 years ago
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[Fixed-v1.1.3] hidden pole error
posted by
GeneralTank
3 years ago
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Bugs |
5
last message by
Xorimuth
3 years ago
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Transformer manager GUI
posted by
Jono777
3 years ago
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Ideas & suggestions |
16
last message by
Xorimuth
3 years ago
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[Completed-1.1.2] Bio Industries
posted by
Francis_Pope
3 years ago
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Ideas & suggestions |
2
last message by
Xorimuth
3 years ago
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[Completed-1.1.0] Other mod power pole integration?
posted by
Zarukh
3 years ago
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Ideas & suggestions |
3
last message by
Xorimuth
3 years ago
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[Fixed-1.1.0] Error trying to add mod to existing game
posted by
Zarukh
3 years ago
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Bugs |
5
last message by
Xorimuth
3 years ago
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[Declined] Can other items be made to overload?
posted by
adamwong246
3 years ago
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Ideas & suggestions |
8
last message by
Xorimuth
3 years ago
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[Completed] transformers vs power switches?
posted by
adamwong246
3 years ago
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General |
1
last message by
Xorimuth
3 years ago
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[Completed] PowerOverload in action
posted by
adamwong246
3 years ago
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General |
0
last message by
adamwong246
3 years ago
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[Declined] Features from highvoltage?
posted by
DarkShadow44
3 years ago
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Ideas & suggestions |
3
last message by
Xorimuth
3 years ago
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