Power Overload


Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.

Content
1 year, 9 months ago
1.1
3.32K
Power

[Duplicate] Not overloading?

posted by back_null 3 years ago
Bugs
2
last message by Xorimuth 2 years ago

[Fixed-1.2.0] #max_consumptions is 0 in reset_global_poles

posted by majuss 2 years ago
Bugs
1
last message by Xorimuth 2 years ago

Multiple wires on a pylon

posted by cdowns59 3 years ago
Ideas & suggestions
6
last message by Xorimuth 2 years ago

[Fixed-1.1.7] Incompatability with circuitissimo

posted by GrimerX 2 years ago
Bugs
4
last message by GrimerX 2 years ago

[No-repro] Freeze While Placing Landfill

posted by noderunner 3 years ago
Bugs
3
last message by Xorimuth 2 years ago

[Can't-fix] Supply does not settle evenly as new suppliers are added

posted by gh314 3 years ago
Bugs
2
last message by Xorimuth 2 years ago

[Fixed-1.1.6] Transformers disappear instead of going into the inventory?

posted by eddye00 2 years ago
Bugs
3
last message by eddye00 2 years ago

[Impossible] Multi colored electric networks on map

posted by Zarukh 3 years ago
Ideas & suggestions
1
last message by Xorimuth 3 years ago

[No-repro] Feedback loop causes infinite power draw

posted by back_null 3 years ago
Bugs
3
last message by sleepyx732 3 years ago

[Can't-fix] Transformer error

posted by kael0711 3 years ago
General
5
last message by Xorimuth 3 years ago

[Completed] Excellent

posted by Strategic_Sage 3 years ago
General
2
last message by RYANQ76 3 years ago

[Fixed-1.1.5] Low power pole exploding when placed next to high power pole

posted by Sakari119 3 years ago
Bugs
2
last message by Xorimuth 3 years ago

[Not a bug] Krastorio 2 compatibility

posted by z00rg 3 years ago
Bugs
10
last message by Xorimuth 3 years ago

[Fixed-1.1.4/5] 1.1.3 non-recoverable error

posted by NiceSieve 3 years ago
Bugs
10
last message by Xorimuth 3 years ago

[Resolved] Rampant Maintenance prevents overload

posted by Sakari119 3 years ago
Bugs
2
last message by Sakari119 3 years ago

[Fixed-v1.1.3] hidden pole error

posted by GeneralTank 3 years ago
Bugs
5
last message by Xorimuth 3 years ago

Transformer manager GUI

posted by Jono777 3 years ago
Ideas & suggestions
16
last message by Xorimuth 3 years ago

[Completed-1.1.2] Bio Industries

posted by Francis_Pope 3 years ago
Ideas & suggestions
2
last message by Xorimuth 3 years ago

[Completed-1.1.0] Other mod power pole integration?

posted by Zarukh 3 years ago
Ideas & suggestions
3
last message by Xorimuth 3 years ago

[Fixed-1.1.0] Error trying to add mod to existing game

posted by Zarukh 3 years ago
Bugs
5
last message by Xorimuth 3 years ago

[Declined] Can other items be made to overload?

posted by adamwong246 3 years ago
Ideas & suggestions
8
last message by Xorimuth 3 years ago

[Completed] transformers vs power switches?

posted by adamwong246 3 years ago
General
1
last message by Xorimuth 3 years ago

[Completed] PowerOverload in action

posted by adamwong246 3 years ago
General
0
last message by adamwong246 3 years ago

[Declined] Features from highvoltage?

posted by DarkShadow44 3 years ago
Ideas & suggestions
3
last message by Xorimuth 3 years ago