Hello,
Firstly, awesome mod! I’ve given it a few shout-outs on Reddit recently, and I will share my PO factory when it’s complete. I might share a screenshot in the short term to show the mod in use as well.
I’ve just had a thought - IRL, pylons usually carry multiple wires. Is this something that could be included within the mod? You can already connect wires to specific parts of buildings (such as the vanilla power switch, combinators, your transformers or these: https://mods.factorio.com/mod/Electric_Transformators) - this would be similar with each pylon having multiple connection points. I’m not sure if there’s a limit to how many connection points an object can have, but two would be a start. The connected wires would not interact with each other - each would carry a separate network.
This technique would enable higher capacities in the high power parts of the network. I know you can increase the capacity in the mod settings or use parallel lines - this is a similar way of achieving the second method but within a single structure. The ability to have multiple circuit network connections per pylon would also be useful.
Thanks again.