K2 has very energy-intensive industries and very productive power plants that can produce 3GW in one object. In the sandbox, I assembled several production lines from the mid and late game and tested it. In order not to complicate my usual schemes too much and not greatly reduce the efficiency. And also to preserve the ability to receive energy from power plants with at least something, I chose the following parameters:
Small electric pole 20MW
Medium electric pole 200MW
Big electric pole 2GW
Huge electric pole 10GW
Substation 400MW
At the same time, there is no way to remove energy from the antimaterial power plant with one support. However, in the late game of K2, it is very easy to gain energy. Therefore, I think it will be fun to get energy from the antimaterial reactor without burning down the power grid.