Power Overload


Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.

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1 year, 9 months ago
1.1
3.32K
Power

b [Duplicate] Not overloading?

3 years ago
(updated 3 years ago)

Hi there,

I am trying out the overloading feature, but it doesn't seem to work. I left the default settings so that for instance the small pole overloads at 20 MW, built in sandbox mode a power plant and buildings that consume power, and now have around 60MW in the network, not using any transformers so far. The small poles stand there just fine. Am I doing something wrong?

edit: idk what happened, but I saved and reloaded the game, and the poles instantly exploded... so nvm, it works :D

3 years ago

Could be a bug, but tricky to reproduce if reloading the game fixes it! I’ll keep an eye out for it!

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