Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
AAI industry (and other mods) recipes and settings mod. * big electric pole distance 32 * RadioNetwork satellite launch reward fix * exotic industries robots T2->T3 robot craft * k2-air-purifier dirty water fix; (Balance)Pollution to -25 reduced, energy usage to 150 kW * Bio_Industries can use IE nitrogen; Nitrocellulose & explosives recipe * HelicopterRevival fuel fix
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fixes recipes of the Fulgorian cryogenics technology (cerys-fulgoran-cryogenics) that stay stuck at enabled=false in Cerys + K2SO save games - lithium in particular. Re-enables every recipe the technology is meant to unlock, both when it is already researched (retroactively) and on future research. Control-only: does not touch prototypes or balance.
Small changes concerning balance, gameplay, or graphics.