Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
reduces copper plate and electronic circuit requirement from 20 to 10
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Include mod: ice barrel ( can smelting to evaporation ) Include mod: filter chest ( can copy attribute from furnace and machine ) Include mod: inborn worker ( can use worker from beginning ) Include mod: airborne radar ( can scan the whole map regularly ) Include mod: wormhole teleport ( can making tiny wormholes for transporting ) Include mod: lightning energy ( can get energy from lightning ) It's the parallel mods of the mod better
Collections of mods with tweaks to make them work together.
You are in relative control of a spacecraft equipped with a warp drive that distorts the shape of the space-time continuum and may travel at speeds greater than that of light by many orders of magnitude. Jump from planet to planet and extract most resources you can to rebuild you ship. Each planet is unique with its own challenges, and you can stay limited time on it, until spaceship warps toward another world.
Large total conversion mods.
This is a [fork](https://mods.factorio.com/mod/blueprint-shotgun) that adds runtime protection against errors. Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Alt + Middle click on entities to open multiple circuit condition GUIs at the same time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Experimental mod adding some (epic) music tracks cut in sample to make a DJ robot in game using programmable speakers.
Mods introducing new content into the game.
Reconnects external wires when placing blueprints made from the cut tool.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Highlight a belt line with the press of a button! (H) Cycle between different lanes by highlighting the same belt again. Press again while not selecting a belt to stop highlighting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Squeak through entities that you can't walk between normally. A highly configurable and more compatible version of Squeak Through, written from scratch.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
All New Graphics!! A Mammoth Mk3, my new rendition of one its just like the t1 atom functionally but with two rocket launchers no flamer or machine gun, so this is an alternative for those who would like something more sci-fi or have both. This tech can be unlocked after the Atom Bomb and base Tank are researched. James Fire and randomflyingtaco creators of Factorio and Conquer have explicit permission to use and modify the Mammoth-MK3 for use with Factorio and Conquer
Mods introducing new content into the game.
New Updated Graphics (Better lighting especially on the tracks) An old rusty tank that fires atomic shells, The SA-T1 Atomic Tank is a powerful but dangerous vehicle that can cause massive damage. Use it with caution! The T1-Atom comes with a flamethrower and machine gun along side a twin chamber cannon that accepts the standard shells along with the new T1-Atom Shell.
Mods introducing new content into the game.
Adds a Warhammer 40K Baneblade Tank. Comes with custom mechanic of shootable fixed front gun.
Mods introducing new content into the game.