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收錄 Mod Portal 上尚未有正體中文(繁體中文)的模組翻譯。以 locale 覆寫運作,不改動任何模組行為。
Translations for other mods.
Various Fixes that I find in Pyanodons with other mods.
Mods introducing new content into the game.
A simple selection tool to sweep away unwanted elements from your Factorio world
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A basic but hightech survival suit for Pyanodons. Based on TinyStartJetpackExtended but cut down and partly rewrittened for use with the begining of the Py mod set.
Mods introducing new content into the game.
Integrates Mini Trains in to pYanodons as a smaller, slower, clunkier train that appears earlier in the tech tree than regular trains.
Mods introducing new content into the game.
⚠️ REQUIRES external Python bridge – DOES NOT WORK ALONE! This mod contains the in‑game remote interface and a single installer file (install_bridge.lua). Rename it to .py, place it in your Factorio server root, and run it with Python. The installer will set up the entire Twitch Chat Bridge automatically. Full instructions in the mod description.
Small changes concerning balance, gameplay, or graphics.
Quality modules have a much higher quality increase percentage, but also increase energy consumption and decreases speed much more. Helps to reduce the randomness of quality without making it feel cheaty. Speed modules also have their quality de-buffs changed.
Small changes concerning balance, gameplay, or graphics.
This mod adds infinite research to increase the worker robot capacity bonus. Fork of a mod by the same name by Emmote (https://mods.factorio.com/mod/InfiniteWorkerRobotCapacity_Research).
Small changes concerning balance, gameplay, or graphics.
Fork of Dysontorio Charging by Maoman, all credit for the original mod goes to him.
Small changes concerning balance, gameplay, or graphics.
A train-stop combinator that validates each train's dedicated buffer individually, instead of pooling all station storage together. One main unit wires to the station; empty 'buffer probe' shells each wire to a single train slot's chests. The main reads every probe's network independently and calls a train only when that slot's buffer is actually ready. Inspired by Simple Train Combinator by Odja_Anarchist.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An SE-style space overhaul for Factorio. Procedurally generated planets, light early game, depth in space. Work in progress. Still in ALPHA, be careful. Put bugs in GitHub issues.
Large total conversion mods.
Now you can listen to the Space Age music without having the "space-age" mod enabled! SOME ASSEMBLY REQUIRED! This mod doesn't have the music files, you need to copy or link them. Please see the mod's page for instructions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bypasses Angel's overrides to add back a fast sand-to-glass smelting recipe.
Small changes concerning balance, gameplay, or graphics.
Adds a universal late-game assembling machine with crafting speed 2.0, six module slots and support for recipe categories from other mods. It also looks like a giant green cola can with serious ventilation issues.
Mods introducing new content into the game.
Adds 20 PVP/PVE scenarios. Includes tons of admin options, diplomacy, team management, survival waves, a market system, and some solo compatible modes.
Scenarios, maps, and puzzles.
Visit the frozen mountains of planet Paracelsin, where mining zinc is a race against clogging and freezing.
Mods introducing new content into the game.
Adds a GUI to store additional armor, keeping it out of your main inventory.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Assembling machine 2 and 3 have a bit of a gap between their crafting speed, module slots and unlocked tech tier, so I bridged that gap for you.
Mods introducing new content into the game.
Forces all recipes to show up as options in the signal GUI to enable choosing recipes to set via circuit connection.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.