Mods introducing new content into the game.
Ever seen the movie "Pitch Black"? If you're having trouble surviving contact Vin_Diesel@PitchBlackSupport.com. Lastly, keep an eye on warning messages and your pollution output.
Almost doubles the travel distance of the atomic bomb shockwave.
Mods introducing new content into the game.
Cargo pods break when hitting the surface of planets. You need landing pads! Ensures a fresh start on each planet.
Mods introducing new content into the game.
Mods introducing new content into the game.
Increases the distance of some sounds. Currently, it's only the artillery firing sound.
Mods introducing new content into the game.
Makes artillery harder to utilize. The primary change is it (and its ammunition) must be built on Vulcanus.
Mods introducing new content into the game.
Biolabs can only be crafted/placed on Gleba, now also require pentapod eggs to craft, require eggs to run and produce spores.
Mods introducing new content into the game.
For Vulcanus, Fulgora & Gleba, research is required for dropping cargo to the surface of planets. Ensures a fresh start on each planet.
Mods introducing new content into the game.
Limits the surfaces that some special buildings can be placed on. Electromagnetic plants can only be built on Fulgora, Foundries on Vulcanus & Cryogenic plants on Fulgora, Aquilo & in space.
Mods introducing new content into the game.