A Factorio mod that uses maps of Earth for world generation. Choose from different world layouts. The world size can be set at startup but does not tile or repeat. * Optional: Teleporters at each city provide fast movement across the world. * Optional: "Pre-Place Silo". The Rocket Silo will be built at map creation and cannot be crafted by players. * Optional: "Team Co-op". Each city is a team, players can build a factory to launch from their Silo.
Mods introducing new content into the game.
Provides a method to teleport to another player in the game. Options can be changed in game for: - enable / disable teleporting - enable / disable offline players - enable / disable teleporting away when biters are near (default is allow) - enable / disable teleporting to a player when biters are near target player (default is allow)
Mods introducing new content into the game.
Attach a 'sticker' label to a vehicle. Through integration, labels can be added to locomotives or cargo-wagons randomly.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes 'On Character Death' to either drop or destroy Inventory, Weapons, and Armor.
Small changes concerning balance, gameplay, or graphics.
More than 200 flags that work like a lamp - they have a lighted glow when placed.
Mods introducing new content into the game.
This provides a consumable capsule that increases player speed by 40% for 1 minute. (warning: addictve)
Small changes concerning balance, gameplay, or graphics.
**NOTE**: I have released Cities of Earth 2 (https://mods.factorio.com/mod/CitiesOfEarth2) which doesn't need this mod. (I should probably deprecate both of them.) :) Mod that changes the world generation to be a map of Earth. This mod only overrides the generated tiles. Ore, biters, trees and other entities will still be randomly generated.
Mods introducing new content into the game.
# CitiesOfEarth 2 A Factorio mod that uses a map of Earth for map generation. The map is a fixed size and does not tile. There are "cities" that can be teleported to allowing for moving around the map. * Optional "Pre-Place Silo". The Rocket Silo will be built at map creation and cannot be crafted by players. * Optional "Penalty Per Death". Each death increases the number of launches to win.
Mods introducing new content into the game.
This mod presents a list of Cities to spawn on Earth. Each city may be a team (non-hostile). Resources are generated at each spawn. Players may also teleport to other players.
Mods introducing new content into the game.
This mod has been replaced by "VehicleSticker"(https://mods.factorio.com/mod/VehicleSticker) , which supports Spiders, Cars, Tanks, etc. Attach a 'sticker' label to a train locomotive
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.