Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A multipurpose aerial transport. In other words: a flying truck. With AAI, will refuel/rearm nearby AAI units. Comes in 4 versions: Hauler, Bomber, Special Operations and Gunship
Mods introducing new content into the game.
A medium combat tank armed with a dual turret-mounted heavy automatic cannons. Supposed to fit the other Xenos Oppression vehicules and infantry
Mods introducing new content into the game.
This mod reshapes the steps of nuclear processing to be more complex and realistic. Introducing 3 new types of nuclear reactors emulating the different power plants in real life, plus new elements of the periodic table to generate nuclear fuel and later, with nuclear wastes, powerful weapons.
Mods introducing new content into the game.
My SE modpack. Also contains a few tweaks, too small for their own mod.
Collections of mods with tweaks to make them work together.
Laser armed combat robots ment to be used with AAI as a late game sort of infantry. Shares the same ammo category as the X.O.:Advanced Laser Tank
Mods introducing new content into the game.
Actively defend your factory with controllable and upgradable (vehicle based) robots armed with a variety of firearms. Research and combine different parts to adapt your production. Ment to be used under AAI. Now with shotguns - 1.2.0+ 积极用可控和可升级(基于车辆的)机器人配备各种火器来保卫你的工厂。研究并组合不同的零件以适应你的生产。旨在在AAI的控制下使用
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
The official modpack for the Exotic-Industries mod series. Only contains the recommended mods as dependencies. Add Quality of Life mods as you see fit.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mods introducing new content into the game.
An advanced laser tank relying on it's grid and varied combinable energy cells to overcome difficulties. Adds ammunition with unique sounds and visual special effects that is compatible with X.O.: Factory Guard ammo
Mods introducing new content into the game.
One Mod to find them, One Mod to bring them all and in the mod manager bind them.
Collections of mods with tweaks to make them work together.
A lightly armored combat vehicle armed with a single turret mounted automatic cannon. Comes with HE and stunning HE ammo
Mods introducing new content into the game.
A mod that builds upon and tweaks the vanilla experience with more crafting, resources, and combat options. The idea is not to make it more complex for the sake of complexity (e.g. 1000 different recipes/resources), but rather allow players to find the style of play they like and not feel limited in their choices as well as simplifying some recipes for easier automation. If you want to help out, through art, code or implementation, please contact me!
Large total conversion mods.
A tough armored transport vehicle. Is used as a base for other vehicles. With AAI - will rearm and refuel nearby AAI units.
Mods introducing new content into the game.
A self propelled rocket artillery built to bring a moderate size hell on it's relatively static target from afar. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An early self propelled artillery ment to destroy slow or static targets. Configure it via AAI or expect friendly fire
Mods introducing new content into the game.