Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Space Extension Mod (SpaceX)


Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.

2 months ago
0.13.7 - 1.1
90.5K

LTN - Logistic Train Network

by Optera

Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.

Content
3 months ago
0.14 - 1.1
232K
Trains Circuit network

PyCoal Touched By an Angel


Seven Mods for the Arch666Angel under the sky, Seventeen for the Bobingabout in their halls of stone, Nine for Pyanodon doomed to die, One for the Dark Lord on his dark throne, In the Land of Mordor where the Shadows lie, One Mod to rule them all, one Mod to find them, One Mod to bring them all and in the darkness bind them

Tweaks
3 months ago
0.15 - 1.1
3.66K

FNEI

by npo6ka

FNEI mod. All recipes for items and usage for them.

Utilities
3 months ago
0.15 - 1.1
270K

Omnicompression


Adds compressed items, buildings and recipes that uses compressed items.

Content
3 months ago
0.15 - 1.1
4.70K
Transportation Logistics Storage

Science pack dependencies

by Nidan

If a technology doesn't depend (either directly or indirectly) on the science packs it needs, these missing dependecies are added.

Utilities
3 months ago
0.15 - 1.1
1.06K

Bob's Electronics


Adds a whole new electronics production chain.

3 months ago
0.13 - 1.1
224K

Omnimatter


This mod condenses all ores into a single ore from which everything is extracted.

Content
3 months ago
0.15 - 1.1
12.0K
Mining Fluids Manufacturing

Dihydrogen Monoxide Bomb (Waterbomb)


Use explosions/bombs to convert land to water. (Originally 'Landfill' by Rseding91)

Content
4 months ago
0.15 - 1.1
1.32K
Combat Environment

Realistic Decoration Cleanup


Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?

Tweaks
4 months ago
0.15 - 1.1
19.2K
Environment

Angel's Infinite Ores


Adds infinite ores for the base game, Bobmods, Yuoki Industries, Uranium Power, Nucular, Dark Matter Replicators and the base ores for AngelsRefining. Best used with RSO mod to have infinite ores in the core of regular resource patches. Has config options to change the yield for all infinite resources including oil

Content
4 months ago
0.14 - 1.1
99.6K
Mining

Bob's Greenhouse mod


It's a greenhouse, it makes wood.

4 months ago
0.13 - 1.1
161K

Bob's Vehicle Equipment


A range of equipment for use in vehicles of Bob's Mods.

Content
4 months ago
0.14 - 1.1
170K
Armor

Bob's Modules


Expansion to the Modules system.

Content
4 months ago
0.13 - 1.1
216K
Manufacturing

Bob's Enemies


Adds a few harder enemies.

Content
4 months ago
0.13 - 1.1
228K
Enemies

Bob's Ores


Adds some useful ores.

Content
4 months ago
0.13 - 1.1
237K
Mining

Bob's Adjustable Inserters


Adds hotkeys and a GUI to adjust inserter pickup and drop locations.

Content
4 months ago
0.13 - 1.1
306K
Logistics

Cnc's Plasma Shotgun Shells

by cncr04s

This mod adds a new type of shotgun shell that is more powerful, letting you take out those hard to kill worms and biters easier. Puts those thousands of science packs to good use.

Content
4 months ago
0.14 - 1.1
88
Combat

Hydrogen fuel


Hydrogen fuel, for all your needs.

Utilities
4 months ago
0.15 - 1.1
148
Fluids Power

AAI Programmable Vehicles


Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.

Content
5 months ago
0.14 - 1.1
154K
Transportation Logistics Circuit network