Space Extension Mod (SpaceX)


Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.

4 months ago
0.13.7 - 1.1
102K
Owner:
LordKTor
Source:
https://github.com/billbo99/SpaceMod
Homepage:
N/A
License:
MIT
Created:
8 years ago
Latest Version:
1.1.3 (4 months ago)
Factorio version:
0.13.7 - 1.1
Downloaded by:
102K users

SpaceX - greatly extends the end game requiring multiple launches and massively increased science.

The aim of this mod is to provide a significantly longer end game experience. Instead of requiring a single satellite launch, you will now require in excess of 40 launches, and of a variety of components. The goal now is no longer to simply launch a satellite, but to build a vessel capable of getting you off the planet and home safely. In addition to building components for your spacecraft, you will need to vastly increase your science in order to research all the required components. In fact, regardless of how much science you have built already, I pretty much guarantee that it will not be enough! Science is one of the best on-going consumers of resources, and so it is to this end that the final component for the space-craft, the FTL drive, is a truly massive scientific undertaking.

Now updated with Bob's mods integration and graphics by Steinerrr.

v0.16 compatible version here.

Changelog here:
https://forums.factorio.com/viewtopic.php?f=95&t=40288