Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
Control train scheduling via a publish/subscribe event based system. Easy to use, and stress tested to gigabase level. Includes automated refueling. Distributed priorities for sourcing, and request priorities. Setup via simple to use GUIs and basic combinators.
Mods introducing new content into the game.
Turn your extended factory into a massive virtual robot construction zone with the support of the rail system. This mod automates the construction of massive modular gigabases with trains delivering the exact construction materials needed to distant outpost contstruction projects..
Mods introducing new content into the game.
Train Supply Manager Addon - adds procedurally generated icons for using the empty train concept. Depending on your modlist, this mod will generate suitable icons for added resources with either a cargo wagon or fluid wagon background and named empty X - where X is the resource name. Even vanilla games will receive numerous additional icons, as plates, sciences, and ammo are now supported with their empty train icons in addition to basic ores and fluids.
Mods introducing new content into the game.