Recently updated mods

Bob's Functions Library mod


Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.

12 hours ago
0.13 - 1.1
1416936

Skip first hour


I don't bother hand mining/crafting first hour Increased starting equipment to remove hand mining stage of game and jump straight into using trains Hopefully enough items to get a small factory and power station running. Doesn't affect research, you will still need to do all of that. Last update by ZwerOxotnik

18 hours ago
0.15 - 1.1
25351

Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

a day ago
0.13 - 1.1
492740

AAI Industry


The industry part of Advanced Autonomous Industries. Adds motors, powered offshore pumps, burner labs, and more. Alters tech and recipes. Additional features will be added gradually. Other AAI mods are not required.

4 days ago
0.15 - 1.1
485460

BeastFinder

by moon69

Find where in your factory items & fluids are made, used or stored. Search assemblers, furnaces, chests & storage tanks for specified item(s).

4 days ago
0.15 - 1.1
11959

Rampant

by Veden

Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.

8 days ago
0.13 - 1.1
289308

Bright Lamp


Adds a brighter lamp.

10 days ago
0.15 - 1.1
9279

InfiTech

by Reika

Adds infinite versions of some more technologies.

12 days ago
0.15 - 1.1
8684

OldWormSound

by Reika

Restores the old worm attack sound (deep growl).

12 days ago
0.15 - 1.1
958

Endgame Combat

by Reika

Adds more powerful late and endgame combat capability to keep up with powerful enemies and huge biter bases.

12 days ago
0.15 - 1.1
56260

Rubber Belts

by Reika

Changes belts to be partly made of rubber instead of entirely iron.

12 days ago
0.15 - 1.1
2912

BiterBias

by Reika

Allows the biter/spitter spawn ratio to be modified.

12 days ago
0.15 - 1.1
2945

FTweaks

by Reika

Tweaks the game to either fix minor issues, add QoL features, or make larger changes to game behavior.

12 days ago
0.15 - 1.1
3712

Nauvis Day

by Reika

Makes pollution generation and handling a much greater focus of the game, as pollution is both much nastier to the environment, to your factory, and to you, much more likely to turn the natives against you, and much harder to ignore. Also adds new technologies and infrastructure for environmentally-conscious factory planners to avoid the worst of these problems.

12 days ago
0.15 - 1.1
9871

Fast Furnaces

by Reika

Adds faster electric furnaces and other production machines, and some other production enhancers like better drills, pumps and modules.

12 days ago
0.15 - 1.1
30067

T-Re(e)plant

by Reika

Makes trees replantable from their stumps. Also makes trees healable and easier to protect from damage.

12 days ago
0.15 - 1.1
5434

Oreverhaul

by Reika

Overhauls ore gen to increase density at larger distances, but forces some resources to only generate further out. Fully configurable.

12 days ago
0.15 - 1.1
5201

Geothermal

by Reika

Adds magma sources and geothermal generators.

12 days ago
0.15 - 1.1
66372

DirtyMining

by Reika

Allows for you to mark ore fields for more in-depth extraction, at the cost of requiring additional processing.

12 days ago
0.15 - 1.1
11667

XMKTP(Xagros's Mods Korean Translation Project)

by Xagros

팩토리오 모드 한글화 프로젝트입니다. Korean localization mod for Some mods for Factorio. If your mod needs Korean locale file, contact me. Discussion and E-mail.

17 days ago
0.15 - 1.1
21397
Found 1192 mods