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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Adds heated water sources and various kinds of generators to convert geothermal energy into usable power.
Mods introducing new content into the game.
The industry part of Advanced Autonomous Industries. Adds burner machines, some new intermediate ingredients, powered offshore pumps, and more. Alters tech and recipes. Other AAI mods are not required.
Mods introducing new content into the game.
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items.
Mods introducing new content into the game.
Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds cargo wagons and locomotives Yuoki-Railroads themed.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A not cheaty infinite ore mod. Adds ore patches that appear when ore fields are depleted that can be mined with a pair of advanced mining drill to upgrade mining outposts and provide source of expensive but steady infinite ore. Adds an high tech infinite ore mining from rare deep core cracks spawned in the world that require heavy refining. Now with automatic mod support !
Mods introducing new content into the game.
This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Please use together with Yuoki Industries Engines for best experience ! adds more content like generators, ressource-transformations, machinery, turrets ...
Large total conversion mods.
Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.
Small changes concerning balance, gameplay, or graphics.
Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +20, speed movement +60% and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A complete overhaul to the personal equipment, this mod adds several tiers and types equipments and armors that are fully customizable, and even some custom ones, like personal assembling units and backpacks. You can change almost every base parameter of all the types of equipment the mod has to offer.
Mods introducing new content into the game.
Adds ways to recycle and process waste products through biological means and make use of biological processes and farming.
Mods introducing new content into the game.
Angel's Smelting provides alternative ways to produce plate and increase ore yield at the expense of space and energy.
Mods introducing new content into the game.
Adds ore refining to the game. Compound ores have to be refined before you are able to smelt and cast them into plates. Works best in conjunction with Bobmods and supports additional mods like Yuoki Industries, Uranium Power and Nucular.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.