Found 1303 mods

Smarter Trains

Train lines, automated refueling, 'dynamic' train schedules
an hour ago
0.14 - 0.17
60650

OSHA Safety

Make your base OSHA Safe by using these new concrete tiles
2 hours ago
0.15 - 0.17
890

They're Made Out of Meat

by Nebual
Biters drop Meat. Meat is fuel. Blood is steam. Bones are bullets.
2 hours ago
0.15 - 0.17
1037

ReStack

by Optera
Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.
9 hours ago
0.15 - 0.17
22064

Helmod: assistant for planning your base.

by Helfima
Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.
10 hours ago
0.14 - 0.17
271476

Clusterio

Allows transfer of items and signals between servers. *Server owners, see https://github.com/Danielv123/factorioClusterio for installation instructions*
11 hours ago
0.14 - 0.17
8358

Bob's Locale Translations

Adds translations for Bob's mods, ShinyBob and other supporting mods for Bob's from the Community. Contributors: Bobingabout, Talon, Alexandehorst, Killwort, ChristianBeer, xganzx, sore68, scarsick, Sturmfalke, somaplus, mrtska, bethouxa, Azertooth, Chicos123, Lorex, Cool-T, Dawider10, Wesdesignz, burunduk, dima-nixx, SperraDoz, davv, depoz0, IamIpanda, Ronkhar, z1124124, TharagonX, Firerazer, RikkiLook, Apsimati, Xagros, asyariruby, shirutan, Schmarotzer, k98a, LMBlackWolf
20 hours ago
0.13 - 0.17
180789

Max Rate Calculator

Calculates maximum consumption/prodution rates of assemblers, plants, etc.
a day ago
0.15 - 0.17
38914

Ammo Loader+

Less turret logistics means more dead aliens. This chest will automatically fill turrets and vehicles with ammo/fuel.
a day ago
0.14 - 0.17
28791

Crafting Combinator

Includes combinators that allow you to set or read the recipe of any crafting machine, get ingredients or products of a recipe and more!
a day ago
0.14 - 0.17
44110

BioTech

Produce science packs and rocket parts using biological and renewable materials
a day ago
0.13 - 0.17
10535

Rampant

by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
2 days ago
0.13 - 0.17
132379

Palette Cleanser

Adjusts game colors to accommodate players with a color vision deficiency (aka color blindness).
2 days ago
0.15 - 0.17
438

LTN - Logistic Train Network

by Optera
Adds new train stops forming a highly configurable, fully automated logistic network. With cargo ships installed also adds a logistic port for ships.
2 days ago
0.14 - 0.17
336413

Powered Entities

This mod will create power lines between most of the base game's entities that require power.
3 days ago
0.13 - 0.17
12293

Z Game Improved

by Zholtar
Modify some base aspects or missing things from the game for a more balanced experience. For example: Tree Burning disappears, Robots are no more minable, DigWater allow you to create some water area, add loots to the bitters, ...
3 days ago
0.15 - 0.16
445

faststart

by Wartre
An easier start.
4 days ago
0.15 - 0.17
1572

Warehousing Mod

Store all the things! Warehousing provides high capacity storage buildings, including logistic network versions.
4 days ago
0.14 - 0.17
318075

Mining Space Industries

This is a story driven mod, like a campaign with lots of challenges, now enhanced with Space Exploration. Your team was hired by MSi (Mining Space Industries) with a purpose: extract mineral riches from a distant planet. But you had a terrible accident when landing. Will you be able to accomplish the task you where hired for?
4 days ago
0.15 - 0.17
16199

FNEI

by npo6ka
FNEI mod. All recipes for items and usage for them.
5 days ago
0.15 - 0.17
240300