Recently updated mods

Color Coding


Adds color-coded indicator lamps, and concrete.

4 days ago
0.13 - 0.18
40895

Belt Animation Freeze


Freezes belt for people who get migraines or suffer sensory overload, like in autism

4 days ago
0.16 - 0.18
593

Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

4 days ago
0.14 - 0.18
108962

Programmable Controllers

by Thaui

Programmable circuit network controller

4 days ago
0.15 - 0.18
1785

Mining Drill MK2

by M.Cocko

This mod adds a Mining Drill MK2. It is twice as fast and offers 2 extra module slots but creates 3 times the pollution, consumes more electric energy and is very expensive to craft.

4 days ago
0.16 - 0.18
11936

Pyanodons Coal Processing


Adds coal processing lines to the game.

5 days ago
0.17 - 0.18
180784

Void Miners


The void miners mod adds in a whole new way to create resources on a small or large scale, enabling you to thrive on no resource/resource striken or island maps. Through the power of electricity, you can fabricate basic resources with ever faster and more capable machines.

5 days ago
0.17 - 0.18
2722

Advanced Electric High Resolution

by LsHallo

Adds higher tiers of solar panels and accumulators. (Production *10, *100, *1000). Makes space efficient solar farms viable.

5 days ago
0.16 - 0.18
27884

Pew Pew


Gun go pew pew

5 days ago
0.17 - 0.18
26

Miniloader

by therax

Compact and UPS-friendly 1x1 loaders. Works with train cargo wagons, circuits, filters, and modded belts from Bob's, Krastorio, FactorioExtended Plus, Space Exploration, and Ultimate Belts.

5 days ago
0.15 - 0.18
360640

Micro Furnace


Little (1x1) furnaces suitable for (un)loading by loaders.

5 days ago
0.16 - 0.18
4683

Advanced Combinator

by zomis

Make combinators great again! One combinator to rule them all.

5 days ago
0.16 - 0.18
4861

Grand Imperial Laser Turret


Adds a Grand Imperial Laser Turret. Consumes 1 GW, has 1000 range, does laser damage and splash damage.

5 days ago
0.17
71

Schall Circuit Scaling


Adds scaled down versions in different sizes for various circuit components. With these mini- and micro-sized (sub-tile) components, circuit designs can be made much more compact. It is also possible to construct dot matrix lamp display with finer “pixels”, offering higher resolution! Works best with “Schall Lamp Contrast” mod. Includes lamp, arithmetic combinator, decider combinator, constant combinator. (Locale: English, Deutsch, 正體中文)

5 days ago
0.17 - 0.18
130

Schall Circuit Group


Put circuit network subgroup into a separate new “Circuit” group tab, containing all vanilla and most modded circuit components. Designed for players who tried to find circuit components in the “Logistics” tab. (Locale: English, Deutsch, 正體中文) To fellow modders: Please consider putting your modded circuit components in this group as well! Only minor modifications are needed. Instructions included in FAQ.

5 days ago
0.17 - 0.18
105

Schall Transport Group


Put transport subgroup into a separate new “Transport” group tab, containing all vanilla and most modded vehicles. Designed for players who have lots of modded vehicles cluttering the “Logistics” tab. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский) To fellow modders: Please consider putting your modded vehicles in this group as well! Only minor modifications are needed. Instructions included in FAQ.

5 days ago
0.17 - 0.18
14323

Schall Language Pack


Multi-language support for Schall mod series. Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español

5 days ago
0.17 - 0.18
5072

Blueprint Flip and Turn

by NovaM

Mirrors/Flips a blueprint in hand. Updated: splitter's input/output priorities fixed. Updated: Support Bob's Logistics mod and Mini Machines mod

5 days ago
0.16 - 0.18
45759

Extra_Floors


Adds more floors to organize your factories

5 days ago
0.16 - 0.18
5257

Central Rails

by adamius

Central set of rails auto-generated as you explore so you can easily build your base along it. It provides rails, signals, power, wiring and concrete automatically. Other than that it is up to you to build crossings and everything else.

5 days ago
0.17 - 0.18
2405