Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Red alert 2 Iron-Curtain

by nbdfs1

新增红警2的铁幕装置,按下[K]获取瞄准器后点击一个位置来释放,可以在一小段时间内使范围内的实体无敌;如果科技足够发达,你的思路足够清奇,它或许还能够帮助你实现全自动无敌,详见科技描述。Add Iron-Curtain Device of Red Alert 2 to the game, press [K] to obtain the collimator/automatically call a device and click a position to protect entities within the range for a period of time. If you have some novel ideas, it may also help you achieve a fully automatic invincible defense system. For more information, see the technology descriptions.

Content
10 days ago
1.1
43
Combat

Spidertron Patrols


Send spidertrons on patrols and automatically load and unload them using docks. Adds mid-game spiderling to allow the new features to be used sooner. Replacement for Spidertron Waypoints. Simpler alternative to AAI Programmable Vehicles. Allows creating patrols for Lex's Aircraft.

Content
11 days ago
1.1
10.6K
Logistics Combat

GAU-8A Avenger portable


[WIP] Adds ultimate high speed weapon exists in Factorio. It can fire common magazines at an extreme rate of fire and range. Range of fire 27 points and base rate of fire is 30. For exterminating of Aliens which reached 75% of evolution. *Also I've created an ammo pack for this weapon (2000 rounds with plasma damage, stackable by 20 magazines in slot), but first I must make it comminuty friendly ;) Supported languages: - Russian - German - English

Content
12 days ago
1.1
206
Combat

Red Quickstart

by RedRafe

Start the game with equipments, bots, and a strong armor.

Tweaks
12 days ago
1.1
41
Combat Armor Cheats

Sniper Rifle Plus


Porkchop13's Sniper mod with a few improvements

13 days ago
1.1
43
Combat

ERM - Terran Units for Players

by heyqule

Add production chain to create terran units as player controllable units

Content
14 days ago
1.1
2.33K
Combat Manufacturing

Enemy Race Manager

by heyqule

Add support to have multiple races of enemies and add various enhancements to enemy races. They become tougher as you kill them. Added aerial enemies to all races. Buffed defensive entities and some attacks to balance with high level enemies. Tune how enemies spawn and expand. Please visit the mod page or search "ERM -" mods to download the new demo races.

Content
14 days ago
1.1
6.57K
Combat Enemies Environment

Enemy Spiders


This mod adds in enemy spidertrons that spawn at some nests and will evolve their equipment grid as evolution rises.

Content
14 days ago
1.1
50
Combat Enemies

Minefield Layering Turret


Adds a Minefield Layering Turret.

Content
15 days ago
1.1
99
Combat

Wild Night (虫潮之夜)

by kroc0x

Biters goes wild at night, take care. Best gameplay in Rocket Rush Mode.

Content
17 days ago
1.1
98
Combat Enemies

MLG FactOreo


😫Experience😫 2014 👌euphoria👌 and rack 🔝up☝ an 🔥EPIC💯 🔪kill streak💀 in 🤔what❔ might actually 🐝be🐝 the 👎worst👿 ⚙Factorio⚙ mod to ever 👀see👀 the 💡light🔦 of 🌞day🔆. Adds a new 'special' type of bullet magazine, and a sniper rifle (scope included but not encouraged [you scrub😠]) Yes the bullets work with turrets and vehicles

Content
17 days ago
0.18 - 1.1
637
Combat

Hunter and Killer Spidertrons


Turn spidertrons into automatic biter killing machines

Tweaks
20 days ago
1.1
96
Combat

Combat Log

by chriswa

Keeps a log of combat alerts.

Utilities
21 days ago
1.1
96
Combat

Firework Rockets

by heyqule

Let you shoot firework rockets. Build mortar crate to auto deploy firework!

Content
21 days ago
1.1
676
Combat Environment Manufacturing

King Jo's Vierling Flak


Adds the 2-cm-Flak-Vierling to effectively destroy airborne targets. Yes, this turret will ONLY target entities with the trigger_target_mask 'air-unit'. That means the player or entities that are able to be targeted and got the mask assigned to by other mods.

Content
21 days ago
1.1
6.25K
Combat

King Jo's Northrop XB-35


Adds a Northrop XB-35 bomber. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage. This plane is a BOMBER. Use it only against ground targets as it deals NO anti-aircraft damage.

Content
22 days ago
1.1
6.18K
Transportation Combat

King Jo's Ho-229


Adds a Ho-229. In combination with the AircraftRealism mod you will be able to fly above your enemies, shooting them or other planes. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage. This plane is a FIGHTER. Use it against other planes as it deals high anti-aircraft damage. ATTENTIONS: It gets very much fast you know? Like 900km/h kinda level fast...

Content
22 days ago
1.1
6.97K
Transportation Combat

King Jo's Bf-109


Adds a Bf-109. In combination with the AircraftRealism mod you will be able to fly above your enemies, shooting them or other planes. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage. This plane is a FIGHTER. Use it against other planes as it deals high anti-aircraft damage.

Content
22 days ago
1.1
7.23K
Transportation Combat

King Jo's Ju-87


Adds the Junkers Ju 87 from WW2. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach takeoff speed, the plane gets invincible to everything except 'flak' damage and looses it's collision with everything.

Content
22 days ago
1.1
7.26K
Transportation Combat

King Jo's B-17


Adds a B-17. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage and looses it's collision with everything.

Content
22 days ago
1.1
8.49K
Transportation Combat