Small changes concerning balance, gameplay, or graphics.
Nuclear bomb Strike on Your Charactor Dies. Eliminate Everything w/o Corpse! Developer is not responsible for saveloss etc.. Please BACKUP SAVEFILE Before Use this MOD
Collections of mods with tweaks to make them work together.
Ghosts must now be 'approved' by the player before construction bots will be dispatched. This gives the player improved control over what parts of the factory get built, and when.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Replaced graphics of iron gear wheel with factorio gear icon. Purely cosmetic change, does not affect actual gameplay. Being cool is enough, isn't it? (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
This is a compatibility patch of Nuclear Strike on-Death by PolarZero and True Nukes by BicycleEater This mod replaces the vanilla nuclear strike with a 20t payload offered by True Nukes
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds modular buildings, which are 2/4 identical buildings condensed into one entity. Based on Modular Buildings by staplergun.
Mods introducing new content into the game.
You can make the wires 80%, 50% or completely invisible. The Red and Green wire can be Blue and Yellow, or invisible too. Now you can customize it in settings.
Small changes concerning balance, gameplay, or graphics.
Anti-materiel Rifle from Krastorio 2. A slow-firing, high-damage rifle that has an extended range.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Nests absorbing pollution causes evolution to increase instead of when it is produced. An improvement to vanilla pollution evolution behaviour. Default values are balanced to allow you to turn vanilla pollution evolution factor off without changing difficulty but everything is Qonfigurable. Doesn't impact UPS. /ngevolution to see evolution factor
Small changes concerning balance, gameplay, or graphics.
[WIP] Adds ultimate high speed weapon exists in Factorio. It can fire common magazines at an extreme rate of fire and range. Range of fire 27 points and base rate of fire is 30. For Alien extermination, which already reached 90% of evolution. You need to research Utility science pack and Military 4 to build it. Supported languages: - Russian - German - English Best used with my AmmoPack Mod: https://mods.factorio.com/mod/ammopack
Mods introducing new content into the game.
Adjustable starting technology levels. Options on unlock all tech as researched, exclude sapce science techs, infinite tech individual levels, and more. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.