Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.
This mod takes 'dorfl' https://mods.factorio.com/mod/logiquipment mod and extends it to include the cargo wagon entity, for those of us who want construction trains.