Trending mods

TerrainEvolution


Features: - Soil degradation/evolution - Floods - Drought - Fires - Fires burn the soil - Trees expantion - Trees evolution - Rotting trees - Weathering of cliffs - Dynamic daily cycle with presets, seasons - Hi Ripley

25 days ago
1.0
1560

AAI Signal Transmission


Allows sending of signals from anywhere to anywhere, even between planets. Unlimited distances. No surface restrictions.

4 days ago
0.17 - 1.1
207834

Faster Start Extended


Start with some additional equipment, materials and tech

a month ago
1.0
2853

Infinite Resources


Makes all resources infinite.

a month ago
0.17 - 1.0
40365

Automatic logistic chests

by Daschi

Automatically configures provider and requester chests.

28 days ago
1.0
1220

Big Brother


Big Brother - Research radar upgrades in amplification, efficiency, and surveillance capabilities. Create the ultimate surveillance state.

2 months ago
0.13 - 1.0
192435

Construction Drones

by Klonan

Adds ground based personal construction robots.

3 months ago
0.17 - 1.0
200814

Clean Floor

by Skrundz

Remove all decorations when placing floor tiles.

3 months ago
0.18 - 1.0
4508

Auto Research (updated for 1.0) deprecated

by SirTony

Automates research. Toggle GUI with Shift+T (customizable).

27 days ago
0.18 - 1.0
9527

Belt brush

by Dimava

Allows drawing properly-directed belts like tiles. Draw belts with a single drag! There is a tutorial in scenarios or watch a video about the belt brush. Maintainers: Dimava and ZwerOxotnik

27 days ago
0.16 - 1.0
11987

Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

3 months ago
0.13 - 1.0
417591

Show Max Underground Distance

by ltab

Shows maximum range indicators to help you place underground belts and pipes.

3 months ago
0.18
5645

BIG LIGHT for Electric Mining Drill

by Ritn

Change light size from 1x to 5x (default: 3x) ----- Change la taille de la lumière de 1x à 5x (par défaut : 3x)

22 days ago
1.0
4547

LTN Manager [ALPHA]


A GUI for managing your Logistic Train Network. ALPHA VERSION - code is not yet optimized and crashes may occur!

a day ago
0.18 - 1.1
30531

Rampant

by Veden

Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Difficulty setting in mod options menu.

a month ago
0.13 - 1.0
237746

The Fat Controller


A conductor of trains.

3 days ago
0.13 - 1.1
207540

Modular Turrets

by wodzu93

Adds 8 (15 counting variations) new turrets for dealing with alien menace, as well as other military-related items. Good compliment to mods that add new biter types, like Rampant or Natural Evolution.

3 days ago
0.15 - 1.1
88059

Bob's Locale Translations


Adds translations for Bob's mods, ShinyBob and other supporting mods for Bob's from the Community. Contribute on crowdin!

a month ago
0.13 - 1.0
302592

Equipment Grid Logistic Module (logiquipment Revived)


This mod takes 'dorfl' https://mods.factorio.com/mod/logiquipment mod and extends it to include the cargo wagon entity, for those of us who want construction trains.

2 months ago
0.17 - 1.0
6700