Motorized Reinforced Concret mod. Concret that speed you up even more!
Mods introducing new content into the game.
Some settings to give finer control over your game, including things to make it quicker in the beginning. Updates: Changelog now visible in the Mod window
Mods introducing new content into the game.
Based on Underneathies, Underpipies felt like a logical next step. Renames 'Pipe to Ground' to 'Underpipe'
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds late game recipe to synthesize chromium from refined iron, refined gold, platinum, and sulfuric acid.
Adds the 'do not cross the track, there is a train coming' sound from Danish railways to the programmable speaker.
Mods introducing new content into the game.
Allows you to "move" entities without loosing their settings and wire-connections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod increases the base bot speed and load size so it is no so tedious to wait for them to build stuff.
Mods introducing new content into the game.
Prevents all car type vehicles from taking impact damage. 'Quick and dirty' port to newer game version, original author 'candysnakes'.
Mods introducing new content into the game.
Its a Corrosive Planet. Your machines will slowly get damage, and you have to repair them before it blows up.
Mods introducing new content into the game.
Freezes belt for people who get migraines or suffer sensory overload, like in autism
Small changes concerning balance, gameplay, or graphics.
Changes pyhightech circuits to make them harder by producing 1 per level and each level requires more circuits to make then normal.
Market for multiplayer. All orders is making by trains. Patreon Donations: http://patreon.com/telikey
This mod adds changes that makes Space Exploration and Bobs work better together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
When you construct new walls you put a explosive device in it. If an enemy destroys a wall, it explodes damaging them. Work with any modded wall too.
Mods introducing new content into the game.
all spaceX components need high tier Xander items, and rework ftl research with new science pack like in improved ftl
Handling uranium is radioactive and can kill you. You can use a Hazmat Suit to deal with the radioactivity.
Mods introducing new content into the game.