Small changes concerning balance, gameplay, or graphics.
A simple mod which displays the total amount of items crafted by hand.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Tool for creating mines. Use: Get a mine planner blueprint from the mod's gui then place it over an ore patch. The mod plans drills preferring longevity over initial speed, merges output into full belts, connects them with poles and pipes respecting obstacles. The script can be used from command line for unmodded saves. Aim: Blueprints based outposts result in numerous drills that will deplete quickly.
Just https://mods.factorio.com/mod/SeaBlockMetaPack by Trainwreck with a changed dependency so it actually downloads (replacing Angel's Warehouses with Angel's Storage Options) thanks to the user fins. This *should* work, but I'm not 100% sure. EDIT: The original Pack has been updated please use it for now on.
Collections of mods with tweaks to make them work together.
Bumped stack size of stacks of rocket fuel to 5, because SE is stupid and throws a toddler tantrum if we try just adjusting rocket fuel itself.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A patch for Underground Storage Tanks that enables them to be placed in space in the Space Exploration mod.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Thunderstorm is coming! Build lightning rods to protect yourself or to tame this mighty element of nature by capturing divine amount of electricity or attacking biter beasts. Supports SE planets. WIP, even more fun will be added!
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to enable productivity on non-intermediate recipes and/or beacons.
Add an equipment grid to vehicles and some equipment for it. Additionally it makes destroyed vehicles explode depending on the content.
Mods introducing new content into the game.
Fork of ick's. Custom version of the Sea Block Pack. Other than the original mod pack this mod applies some small changes, mostly hiding unnecessary clutter and reordering stuff. All changes, including to dependencies, can be found in the description on the Factorio Mod Portal.
Collections of mods with tweaks to make them work together.
Adds more dynamics to a multiplayer cooperative playthrough. New mechanics force players to each maintain their own bases and trade goods back and forth.