Small changes concerning balance, gameplay, or graphics.
Replaces the base Space Exploration Core Miner with a new art asset from Hurricane.
Mods introducing new content into the game.
Mods introducing new content into the game.
Edit from Warnone's AdvancedBelts. Slightly changes belt speeds and colors. Mod added advanced belts, splitters and undergrounds belts. Has support for loaders from other mods.
Mods introducing new content into the game.
Adds Mech Armor to the higher-tier Krastorio 2 power armor. Requires Space Age to be purchased.
Mods introducing new content into the game.
Increases the number of delivery capsules you get from recipes to make using delivery cannons cheaper.
Mods introducing new content into the game.
Replaces the Space Exploration Big Mining Drill with the one from Space Age.
Mods introducing new content into the game.
Increases the speed of mining drills to make the progression feel more impactful.
Mods introducing new content into the game.
Adds a small radio station for signal transmission similar to radar with a smaller footprint.
Mods introducing new content into the game.
Tweaks to various parts of Extended Vanilla refining to better fit the balance for K2SE. Also adds the foundry into space exploration.
Mods introducing new content into the game.
Increases the amount of space Scaffolding and Floors you get from crafting recipe.
Mods introducing new content into the game.
Adds a space version of the storage tank that matches the color aesthetic of space pipes. Functionally identical to the K2 storage tank.
Mods introducing new content into the game.
Adds a terrestrial version of the decontamination facility from Space Exploration to allow for better K2 filteration plant processor. Only adds Filtration Plant recipes, cannot perform space recipes.
Mods introducing new content into the game.
Adds a foundry (metallurgy) recipe to cast rails from molten iron + stone, so rails benefit from foundry productivity. Eases the stone strain of Production science packs. Supports Muluna ground stone.
Mods introducing new content into the game.
Adds a per-planet map radius startup setting for modded planets (Muluna, Vesta, Moshine) to Small Space Age, so each modded world can have its own bespoke size instead of all sharing the global default radius. Muluna is a moon and defaults to a smaller size.
Mods introducing new content into the game.
Curated vanilla rebalance: tighter foundry/EM-plant productivity, harder quality bonuses (while keeping high-quality mining drills low-drain), stronger personal laser defense, and production/utility science locked to habitable-pressure planets.
Mods introducing new content into the game.