Recently updated mods

5Dim's mod - New Transport

by McGuten

Transport for 5dim's mod You can move all of your stuff along your base efficiently with a new bundle of transport belt, loaders and inserters This mod include: - 10 tiers of transport belts. - 10 tiers of underground belt (and new x30 and x50 underground belts) - 10 tiers of splitters - 8 tiers of loaders - 10 tiers of default inserters, filter inserters, stack inserters and stack filter inserters - 10 tiers of pumps

8 days ago
0.13 - 1.1
168340

FactorioExtended-Transport


For your transporting needs, FE-Transport is here to bring your more belts, inserters, and fluid options!

5 months ago
0.13 - 1.1
32699

PersonalTeleporter


This mod adds personal Teleaporter to the game. A lot of Thanks to iUltimateLP and his mod SimpleTeleporters for inspiration and for the use of His Code and graphics

7 months ago
0.13 - 1.1
53583

VehicleSnap

by Zaflis

Smoothly snaps movement angle when driving cars or tanks.

8 months ago
0.13 - 1.1
293495

AAI Vehicles: Flame Tumbler


A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.

8 months ago
0.14 - 1.1
183005

Raven

by maroder

Flying vecicle like airplane. You need to achieve a certain speed for take off.

8 months ago
0.13 - 1.1
30322

Aircraft


Adds 4 aircraft, each with their benefits and drawbacks, to allow for more biter-killing fun!

8 months ago
0.13 - 1.1
499738

RailPowerSystem

by Hermios

Connect rails to electric and signals circuits, and use electric trains

1 year, 3 months ago
0.14 - 0.18
19394

Heavy Inventory

by erst

Walking speed depends on inventory fullness

1 year, 5 months ago
0.14 - 0.18
1106

Teleportation

by Apriori

Devices for the teleportation. Techs for mid- and late-game. You can teleport either to the special beacons or as far as you see (also usable in zoom-ro-world mapview). You can also use Telelogistics part after both enabling it through the in-game mod settings menu and researching the technology. Just place a Teleprovider, press R on it and select a destination Beacon. Need feedback about telelogistics energy cost.

3 years ago
0.14 - 0.16
55372

LJD Vehicles


Adds in new Vehicles to the game -graphics by YuokiTani

3 years ago
0.14 - 0.15
1543

Ocean Liners


Adds Ocean Liners! Sail the Seas and enjoy.

3 years ago
0.14 - 0.15
2851

Staff of teleportation

by lux

Staff of teleportation. Lets you teleport.

4 years ago
0.14 - 0.15
860

Drones (remote monitor your factory from drones)


Eyes in the sky ! Monitor and pilot your factory with your smartphone. (or a way to have several cameras all around the map to give you alternate views and control on your factory)

4 years ago
0.13 - 0.15
7014

Liftoff

by Adil

Provides means to apply liftoff mechanics to various planes.

4 years ago
0.14
1203

Over Looked Railway


Makes Enemies Ignore Railway and Signals

4 years ago
0.14
573

Configurable Factorio

by judos

Let's you configure many global properties of Factorio. It includes also a few predefined config sets which give you some new Factorio challenges

4 years ago
0.14
789

Ray's Grids


Overrides most vehicle grids.

4 years ago
0.14
292

Waste Water Barreling


Adds the barrelling of waste water and gas from Angel's, Bob's & NE MODs And allows for configurable stack sizes of ores/plates, as I found that the default stack sizes used, kind of defeated the purpose for multi-wagon Trains However you can completely disable this feature in the config if you want to keep the default stack sizes, but want the extra barrels

4 years ago
0.14
1243

Electric Vehicles

by mknejp

Electric vehicles running on battery energy.

4 years ago
0.14
10767
Found 26 mods