This mod pack contains various QoL mods for the Base Game that I personally use.
All QoL Mods that require the Space Age DLC can be found in Factorio QoL Age: Space Age.
Included Mods:
- Assembly Analyst by Therenas
- Auto Deconstruct by mindmix
- Belt Visualizer by _CodeGreen
- Blueprint Tools by raiguard
- Copy Paste Modules by kajacx
- Cursor Enhancements by raiguard
- Death Location by matiaslawwliet
- Enable When by JigSaW_3
- ET's Queue to Front by enraged_tomato
- Even Distribution Lite by raiguard
- Expand Tooltip by Honktown
- Explosive Excavation by GotLag
- Factorio Qol Age: Resorted Items by Ingo_Igel
- Factory Planner by Therenas
- Filter Helper by Mudscape
- Inventory Repair by calcwizard
- Map Tag Generator by majoca
- Mining Patch Planner by rimbas
- Module Inserter Extended by Gorfiend7
- Module Inserter Simplified by Xorimuth
- Mouse-over Construction by raiguard
- No Remote View Border by _CodeGreen
- Not Enough Parameters by ArchEzekiel
- Oil Outpost Planner by Coppermine
- P.U.M.P. by Xcone
- Power Grid Comb by shanemadden
- Rail Signal Planner by LeonSkills
- Rate Calculator by raiguard
- Resource Map Label Marker by kizrak
- Rotate Quickbars by dman478
- Task List by raiguard
- Tidy Menus by BetweenWalls
- Toolbars by zerwiport
- Underground Indicators, Fixed by protocol_1903
- Variant Hotkeys by StephenB
- Vehicle Corpses by _CodeGreen
- Vehicle Finder by igoticecream
- VehicleSnap by Zaflis
- What Items Do I Have? by protocol_1903
All Mods in the Series

- Factorio QoL Age: Space Age
contains various QoL mods for the Space Age DLC and base game that I personally use. - Factorio QoL Age: Base Game
contains various QoL mods for the base game that I personally use. - Factorio Qol Age: Resorted Items
partially changes the order of items within the Logistics, Production, and Military groups.
Other Series

The Factorio HD Age mod series replaces most of the game's textures with high-definition textures that are twice the resolution.
Due to the file size limitations, the textures are divided thematically into several mods and grouped in modpacks as follows:
- Modpack +7,6 GB of VRAM | at least 13 GB of VRAM is recommended
or Modpack (all optional) Additional VRAM consumption depends on the enabled mods.- Elevated Rails +450 MB of VRAM
- Quality +170 MB of VRAM
- Space Age - Base +680 MB of VRAM
- Space Age - Decorative +450 MB of VRAM
- Space Age - Enemies Gleba +470 MB of VRAM
- Space Age - Enemies Vulcanus +180 MB of VRAM
- Space Age - Logistics +190 MB of VRAM
- Space Age - Military +180 MB of VRAM
- Space Age - Production +720 MB of VRAM
- Space Age - Terrain Aquilo +130 MB of VRAM
- Space Age - Terrain Fulgora +220 MB of VRAM
- Space Age - Terrain Gleba +290 MB of VRAM
- Space Age - Terrain Vulcanus +430 MB of VRAM
- Space Age - Graphics Addon always optional
- Modpack - Base Game +3 GB of VRAM | at least 6 GB of VRAM is recommended
or Modpack - Base Game (all optional) Additional VRAM consumption depends on the enabled mods.- Base Game - Base +510 MB of VRAM
- Base Game - Decorative +160 MB of VRAM
- Base Game - Enemies Nauvis +330 MB of VRAM
- Base Game - Logistics +350 MB of VRAM
- Base Game - Military +360 MB of VRAM
- Base Game - Production +200 MB of VRAM
- Base Game - Railway +900 MB of VRAM
- Base Game - Terrain Nauvis +220 MB of VRAM
- Base Game - Graphics Addon always optional
All mods in the series, apart from the modpacks, can be used individually in any combination.