Turret Shields deprecated

by OwnlyMe

Lightweight scripted shields with power consumption for all turrets (configurable or researchable)

Content
4 years ago
0.16 - 0.18
127
Combat

Why you marked all your mods as a deprecated?

posted by ZwerOxotnik 4 years ago
Announcements
8
last message by Langmans a day ago

Fix Version 1.1

posted by Selyria 3 years ago
General
2
last message by Falafelrollo 3 years ago

Similar mods?

posted by MTKRailroad 3 years ago
General
0
last message by MTKRailroad 3 years ago

1.1 Update? <3<3

posted by MTKRailroad 3 years ago
General
0
last message by MTKRailroad 3 years ago

Update to 1.0

posted by NickFury23 4 years ago
General
0
last message by NickFury23 4 years ago

Combinator not working

posted by Neko14789 4 years ago
Bugs
0
last message by Neko14789 4 years ago

Unplugged shield not removed on deconstruct

posted by Walkman100 4 years ago
General
0
last message by Walkman100 4 years ago

TurretShields & Endgame Combat mod

posted by Stef7744 4 years ago
Bugs
4
last message by Stef7744 4 years ago

Game Crash

posted by Verian777 6 years ago
General
9
last message by Kons 4 years ago

Error on Research Charging Rate

posted by TexugoMaldito 4 years ago
General
3
last message by OwnlyMe 4 years ago

research requierments for lvl 2 shield etc. are absurdly high with mods

posted by bloodymight 5 years ago
General
1
last message by OwnlyMe 4 years ago

Turret hp display

posted by MTKRailroad 5 years ago
Ideas & suggestions
6
last message by Kingdud 4 years ago

Support for force.reset()

posted by MFerrari 4 years ago
Ideas & suggestions
0
last message by MFerrari 4 years ago

Turret shield entities left behind with Armored Train mod

posted by killerbee13 5 years ago
Bugs
0
last message by killerbee13 5 years ago

missing event: on_entity_cloned

posted by PyroFire 5 years ago
General
0
last message by PyroFire 5 years ago

Electric symbol flashing left behind

posted by bd210 5 years ago
General
0
last message by bd210 5 years ago

Electric symbol flashing left behind

posted by UncaringDarek 5 years ago
General
10
last message by OwnlyMe 5 years ago

Flashing electric symbol with Vehicle turrets

posted by Kiritow 5 years ago
Bugs
6
last message by OwnlyMe 5 years ago

Shields for artillery

posted by triktor 5 years ago
Ideas & suggestions
0
last message by triktor 5 years ago

Destroying a force field generator with shotgun caused crash

posted by lovely_santa 5 years ago
Bugs
1
last message by OwnlyMe 5 years ago

Crash on start research

posted by Emptiness 5 years ago
Bugs
4
last message by Foreros 5 years ago

Mod documentation and instructions

posted by kreeg 5 years ago
Ideas & suggestions
3
last message by OwnlyMe 5 years ago

Crash during biter attack

posted by Ratgrot 5 years ago
Bugs
1
last message by OwnlyMe 5 years ago

mod not working in 0.17 on biter attacks

posted by pato1 5 years ago
General
5
last message by pato1 5 years ago

Crash after blackout

posted by WildBraas 5 years ago
Bugs
7
last message by OwnlyMe 5 years ago

It's Back!

posted by DTSephiroth 5 years ago
General
0
last message by DTSephiroth 5 years ago

0.17 update?

posted by UncaringDarek 5 years ago
Ideas & suggestions
2
last message by OwnlyMe 5 years ago

PvP

posted by S1ngul4rity 5 years ago
General
1
last message by OwnlyMe 5 years ago

Wall shields

posted by G.I.Jesse 6 years ago
Ideas & suggestions
3
last message by OwnlyMe 6 years ago

Make shield toggle and combinator have shield tech as requirement

posted by yghgdzs 6 years ago
General
0
last message by yghgdzs 6 years ago

Another mod

posted by IVAN_PIDORVAN 6 years ago
Ideas & suggestions
3
last message by IVAN_PIDORVAN 6 years ago

limited charging rate

posted by triktor 6 years ago
Bugs
10
last message by triktor 6 years ago

Vehicle turrets

posted by SounLee 6 years ago
Bugs
3
last message by SounLee 6 years ago

Desync in multiplayer

posted by mokujin 6 years ago
Bugs
4
last message by OwnlyMe 6 years ago

Shield battery?

posted by Falconcommand 6 years ago
Ideas & suggestions
3
last message by OwnlyMe 6 years ago

Other entities?

posted by ZombieMooose 6 years ago
Ideas & suggestions
4
last message by ZombieMooose 6 years ago

Game crash

posted by WibbleWobble 6 years ago
General
7
last message by WibbleWobble 6 years ago

Two Bugs

posted by Arcitos 6 years ago
Bugs
1
last message by OwnlyMe 6 years ago

Edited Korean locale file :)

posted by Xagros 6 years ago
Ideas & suggestions
1
last message by OwnlyMe 6 years ago

no compatibility with some mods

posted by DENGERREDDS 6 years ago
Bugs
3
last message by OwnlyMe 6 years ago

no compatibility with some mods

posted by DENGERREDDS 6 years ago
General
0
last message by DENGERREDDS 6 years ago

Research dont show with bobs mod active

posted by delta1136 6 years ago
General
4
last message by OwnlyMe 6 years ago

Custom alert image on shield damaged vs structure damage

posted by Ardagan 6 years ago
Ideas & suggestions
1
last message by OwnlyMe 6 years ago

The research is on but I can't see the research for the shields

posted by CataclysmicArmageddon 6 years ago
Bugs
12
last message by Saiph300 6 years ago

I recommend setting type to startup rather than runtime-global.

posted by Xagros 6 years ago
Ideas & suggestions
8
last message by OwnlyMe 6 years ago

Host code on public repo?

posted by Ardagan 6 years ago
Ideas & suggestions
3
last message by OwnlyMe 6 years ago

Upgrade for energy consumption?

posted by Ardagan 6 years ago
General
5
last message by OwnlyMe 6 years ago

Option to hide no power sign?

posted by Ardagan 6 years ago
Ideas & suggestions
1
last message by OwnlyMe 6 years ago

locale(zh-CN)

posted by xiaolianyy04 6 years ago
Ideas & suggestions
1
last message by OwnlyMe 6 years ago

Togleable shield

posted by Ardagan 6 years ago
General
2
last message by OwnlyMe 6 years ago